Vanessa Ezekowitz
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707a0c308f
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Use node texture colorization
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize. Saves RAM.
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2017-01-25 04:28:17 -05:00 |
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SmallJoker
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44125c7ce8
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the cage looks better with a dark texture.
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2015-05-23 11:28:49 -04:00 |
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Vanessa Ezekowitz
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c71b6f88ed
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give the model an internal bulb, make the lens transparent
colorize the bulb, reduce the coloring on the lens to only a small effect.
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2015-05-19 23:11:56 -04:00 |
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Vanessa Ezekowitz
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37bfe34069
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split model into multiple materials, use [colorize to create the lens colors
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2015-05-19 22:15:20 -04:00 |
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Vanessa Ezekowitz
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2c169e8438
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replace old nodebox model with a fresh, new mesh node
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2015-03-14 03:08:35 -04:00 |
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Vanessa Ezekowitz
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ca77db8fd5
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OPTIMIZE _ALL_ THE TEXTURES! \:D/
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2015-01-23 14:09:21 -05:00 |
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DanDuncombe
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7d7469059d
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deleted obsolete textures
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2013-10-15 19:16:34 +01:00 |
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DanDuncombe
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6505a7d208
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New Texture System
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2013-10-15 19:07:06 +01:00 |
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DanDuncombe
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01117b85d8
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Made lights look slightly better
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2013-10-15 18:32:35 +01:00 |
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Daniel
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b5ed4e6b01
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Initial Commit
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2013-10-13 17:07:06 +01:00 |
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