biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
25 lines
558 B
Bash
Executable File
25 lines
558 B
Bash
Executable File
#! /bin/bash
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# To create a new translation:
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# msginit --locale=ll_CC -o locale/ll_CC.po -i locale/template.pot
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cd "$(dirname "${BASH_SOURCE[0]}")/..";
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# Extract translatable strings.
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xgettext --from-code=UTF-8 \
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--language=Lua \
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--sort-by-file \
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--keyword=S \
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--keyword=NS:1,2 \
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--keyword=N_ \
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--add-comments='Translators:' \
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--add-location=file \
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-o locale/template.pot \
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$(find .. -name '*.lua')
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# Update translations.
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find locale -name '*.po' | while read -r file; do
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echo $file
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msgmerge --update $file locale/template.pot;
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done
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