Vanessa Dannenberg aaed0a2ea8 updated castles, coloredwood, digistuff, locks, mesecons,
pipeworks, steel, unified dyes, unified mesecons, and worldedit
2018-09-08 12:12:15 -04:00

74 lines
2.5 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
if minetest.get_modpath("doors") then
doors.register("castle_gates:oak_door", {
tiles = {{ name = "castle_door_oak.png", backface_culling = true }},
description = S("Oak Door"),
inventory_image = "castle_oak_door_inv.png",
protected = true,
groups = { choppy = 2, door = 1 },
sounds = default.node_sound_wood_defaults(),
recipe = {
{"default:tree", "default:tree"},
{"default:tree", "default:tree"},
{"default:tree", "default:tree"},
}
})
local door_recipe
if minetest.get_modpath("xpanes") then
door_recipe = {
{"xpanes:jailbars_flat", "xpanes:jailbars_flat"},
{"xpanes:jailbars_flat", "xpanes:jailbars_flat"},
{"xpanes:jailbars_flat", "xpanes:jailbars_flat"},
}
else
door_recipe = {
{"default:steel_ingot", ""},
{"", "default:steel_ingot"},
{"default:steel_ingot", ""},
}
end
doors.register("castle_gates:jail_door", {
tiles = {{ name = "castle_door_jail.png", backface_culling = true }},
description = S("Jail Door"),
inventory_image = "castle_jail_door_inv.png",
protected = true,
groups = { cracky = 2, door = 1, flow_through = 1},
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
recipe = door_recipe,
})
minetest.register_alias("castle:oak_door_a", "castle_gates:oak_door_a")
minetest.register_alias("castle:oak_door_b", "castle_gates:oak_door_b")
minetest.register_alias("castle:jail_door_a", "castle_gates:jail_door_a")
minetest.register_alias("castle:jail_door_b", "castle_gates:jail_door_b")
end
if minetest.get_modpath("xpanes") then
xpanes.register_pane("jailbars", {
description = S("Jail Bars"),
tiles = {"castle_jailbars.png"},
drawtype = "airlike",
paramtype = "light",
textures = {"castle_jailbars.png", "castle_jailbars.png", "xpanes_space.png"},
inventory_image = "castle_jailbars.png",
wield_image = "castle_jailbars.png",
sounds = default.node_sound_metal_defaults(),
groups = {cracky=1, pane=1, flow_through=1},
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "", "default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}},
})
end
for i = 1, 15 do
minetest.register_alias("castle:jailbars_"..i, "xpanes:jailbars_"..i)
end
minetest.register_alias("castle:jailbars", "xpanes:jailbars")