Vanessa Ezekowitz 4aab7d0dbd updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)

I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.

Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing.  If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00

37 lines
1.1 KiB
Lua

--
--Crafts
--
function npc_recipes(spawn_type, summon_core)
minetest.register_craft({
output = 'peaceful_npc:spawner_npc_'..spawn_type,
recipe = {
{'default:mese_block', 'default:glass', 'default:mese_block'},
{'default:glass', 'peaceful_npc:summoner_npc_'..spawn_type, 'default:glass'},
{'default:mese_block', 'default:glass', 'default:mese_block'},
}
})
minetest.register_craft({
output = 'peaceful_npc:summoner_npc_'..spawn_type,
recipe = {
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
{'default:glass', summon_core, 'default:glass'},
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
}
})
minetest.register_craft({
output = 'peaceful_npc:summoner_npc_'..spawn_type,
recipe = {
{'default:mese', 'default:glass', 'default:mese'},
{'default:glass', summon_core, 'default:glass'},
{'default:mese', 'default:glass', 'default:mese'},
}
})
end
npc_recipes('def', 'default:steel_ingot')
npc_recipes('fast', 'default:cactus')
npc_recipes('dwarf', 'bucket:bucket_lava')
print("Peaceful NPC recipes.lua loaded! By jojoa1997!")