dreambuilder_game/lrfurn/longsofas.lua
Vanessa Dannenberg 9c9457e1f5 update castles modpack, blox, bobblocks, coloredwood, technic,
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor,
stained_glass, unified bricks, and unified dyes

In most of these, the update is to shift over to the new "old" coloring
paradigm in Unified Dyes.  See its forum thread for details.
2018-08-22 22:28:28 -04:00

137 lines
3.6 KiB
Lua

local S = homedecor_i18n.gettext
local longsofa_cbox = {
type = "wallmounted",
wall_side = {-0.5, -0.5, -0.5, 0.5, 0.5, 2.5},
}
minetest.register_node("lrfurn:longsofa", {
description = S("Long Sofa"),
drawtype = "mesh",
mesh = "lrfurn_sofa_long.obj",
tiles = {
"lrfurn_upholstery.png",
{ name = "lrfurn_sofa_bottom.png", color = 0xffffffff }
},
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
inventory_image = "lrfurn_longsofa_inv.png",
wield_scale = { x = 0.6, y = 0.6, z = 0.6 },
groups = {snappy=3, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
selection_box = longsofa_cbox,
node_box = longsofa_cbox,
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
lrfurn.fix_sofa_rotation_nsew(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name()
if minetest.is_protected(pos, placer:get_player_name()) then return true end
local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
if lrfurn.check_right(pos, fdir, true, placer) then
if not creative.is_enabled_for(playername) then
itemstack:take_item()
end
else
minetest.chat_send_player(placer:get_player_name(), S("No room to place the sofa!"))
minetest.set_node(pos, { name = "air" })
end
return itemstack
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack
end
pos.y = pos.y-0.5
clicker:setpos(pos)
clicker:set_hp(20)
return itemstack
end
})
minetest.register_craft({
output = "lrfurn:longsofa",
recipe = {
{"wool:white", "wool:white", "wool:white", },
{"stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood", },
{"group:stick", "group:stick", "group:stick", }
}
})
minetest.register_craft({
output = "lrfurn:longsofa",
recipe = {
{"wool:white", "wool:white", "wool:white", },
{"moreblocks:slab_wood", "moreblocks:slab_wood", "moreblocks:slab_wood", },
{"group:stick", "group:stick", "group:stick", }
}
})
unifieddyes.register_color_craft({
output = "lrfurn:longsofa",
palette = "wallmounted",
type = "shapeless",
neutral_node = "lrfurn:longsofa",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- convert old static nodes to param2 colorization
lrfurn.old_static_longsofas = {}
for _, color in ipairs(lrfurn.colors) do
table.insert(lrfurn.old_static_longsofas, "lrfurn:longsofa_"..color)
end
minetest.register_lbm({
name = "lrfurn:convert_longsofas",
label = "Convert lrfurn long sofas to use param2 color",
run_at_every_load = false,
nodenames = lrfurn.old_static_longsofas,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_")+1)
if color == "red" then
color = "medium_red"
elseif color == "dark_green" then
color = "medium_green"
elseif color == "magenta" then
color = "medium_magenta"
elseif color == "cyan" then
color = "medium_cyan"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "lrfurn:longsofa", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/longsofas] "..S("Loaded!"))
end