biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
19 lines
447 B
Lua
19 lines
447 B
Lua
-- support for i18n
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local S = plantlife_i18n.gettext
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minetest.register_tool("vines:shears", {
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description = S("Shears"),
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inventory_image = "vines_shears.png",
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wield_image = "vines_shears.png",
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stack_max = 1,
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max_drop_level=3,
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=0,
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groupcaps={
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snappy={times={[3]=0.2}, uses=60, maxlevel=3},
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wool={times={[3]=0.2}, uses=60, maxlevel=3}
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}
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},
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})
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