gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor, stained_glass, unified bricks, and unified dyes In most of these, the update is to shift over to the new "old" coloring paradigm in Unified Dyes. See its forum thread for details.
122 lines
2.9 KiB
Lua
122 lines
2.9 KiB
Lua
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local S = homedecor_i18n.gettext
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local armchair_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
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{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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}
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}
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minetest.register_node("lrfurn:armchair", {
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description = S("Armchair"),
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drawtype = "mesh",
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mesh = "lrfurn_armchair.obj",
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tiles = {
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"lrfurn_upholstery.png",
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{ name = "lrfurn_sofa_bottom.png", color = 0xffffffff }
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},
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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inventory_image = "lrfurn_armchair_inv.png",
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groups = {snappy=3, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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node_box = armchair_cbox,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if not clicker:is_player() then
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return itemstack
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end
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pos.y = pos.y-0.5
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clicker:setpos(pos)
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clicker:set_hp(20)
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return itemstack
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end
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})
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minetest.register_craft({
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output = "lrfurn:armchair",
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recipe = {
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{"wool:white", "", "", },
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{"stairs:slab_wood", "", "", },
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{"group:stick", "", "", }
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}
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})
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minetest.register_craft({
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output = "lrfurn:armchair",
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recipe = {
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{"wool:white", "", "", },
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{"moreblocks:slab_wood", "", "", },
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{"group:stick", "", "", }
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}
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})
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unifieddyes.register_color_craft({
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output = "lrfurn:armchair",
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palette = "wallmounted",
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type = "shapeless",
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neutral_node = "lrfurn:armchair",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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-- convert old static nodes to param2 color
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lrfurn.old_static_armchairs = {}
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for _, color in ipairs(lrfurn.colors) do
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table.insert(lrfurn.old_static_armchairs, "lrfurn:armchair_"..color)
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end
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minetest.register_lbm({
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name = "lrfurn:convert_armchairs",
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label = "Convert lrfurn armchairs to use param2 color",
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run_at_every_load = false,
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nodenames = lrfurn.old_static_armchairs,
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action = function(pos, node)
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local name = node.name
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local color = string.sub(name, string.find(name, "_")+1)
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if color == "red" then
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color = "medium_red"
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elseif color == "dark_green" then
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color = "medium_green"
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elseif color == "magenta" then
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color = "medium_magenta"
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elseif color == "cyan" then
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color = "medium_cyan"
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end
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local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
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local old_fdir = math.floor(node.param2 % 32)
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local new_fdir = 3
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if old_fdir == 0 then
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new_fdir = 3
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elseif old_fdir == 1 then
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new_fdir = 4
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elseif old_fdir == 2 then
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new_fdir = 2
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elseif old_fdir == 3 then
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new_fdir = 5
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end
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local param2 = paletteidx + new_fdir
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minetest.set_node(pos, { name = "lrfurn:armchair", param2 = param2 })
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local meta = minetest.get_meta(pos)
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meta:set_string("dye", "unifieddyes:"..color)
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end
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})
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if minetest.settings:get("log_mods") then
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minetest.log("action", "[lrfurn/armchairs] "..S("Loaded!"))
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end
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