94fa40c6f7
bees, blox, bobblocks, coloredwood, homedecor, technic, currency, digilines, digistguff, facade, farming_redo, framedglass, gloopblocks, ilights, led_marquee, maptools, mesecons, moreblocks, moreores, mymillwork, plasticbox, replacer, ropes, street_signs, solidcolor, stained_glass, teleport_request, unified_inventory, unifieddyes, worldedit, add basic_signs, notify_hud_provider
161 lines
4.8 KiB
Lua
161 lines
4.8 KiB
Lua
-- Minetest 0.4.17 mod: framedglass
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framedglass = {}
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minetest.register_craft({
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output = 'framedglass:wooden_framed_glass 4',
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recipe = {
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{'default:glass', 'default:glass', 'default:stick'},
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{'default:glass', 'default:glass', 'default:stick'},
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{'default:stick', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:steel_framed_glass 4',
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recipe = {
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{'default:glass', 'default:glass', 'default:steel_ingot'},
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{'default:glass', 'default:glass', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:wooden_framed_obsidian_glass 4',
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recipe = {
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
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{'default:stick', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:steel_framed_obsidian_glass 4',
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recipe = {
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', ''},
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}
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})
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minetest.register_node("framedglass:wooden_framed_glass", {
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description = "Wooden-framed Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_streaks.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:steel_framed_glass", {
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description = "Steel-framed Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_steel_frame.png","framedglass_glass_face_streaks.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:wooden_framed_obsidian_glass", {
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description = "Wooden-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_clean.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:steel_framed_obsidian_glass", {
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description = "Steel-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_steel_frame.png", "framedglass_glass_face_clean.png"},
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paramtype = "light",
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sunlight_propagates = true,
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "framedglass:steel_framed_obsidian_glass_tinted",
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groups = {cracky=3, oddly_breakable_by_hand=3, ud_param2_colorable = 1},
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sounds = default.node_sound_glass_defaults(),
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on_dig = unifieddyes.on_dig,
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})
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minetest.register_node("framedglass:steel_framed_obsidian_glass_tinted", {
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description = "Steel-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {
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{ name = "framedglass_steel_frame.png", color = "white" },
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"framedglass_whiteglass.png",
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},
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palette = "unifieddyes_palette_extended.png",
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inventory_image = minetest.inventorycube("framedglass_glass_face_inv_static.png"),
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paramtype = "light",
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paramtype2 = "color",
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sunlight_propagates = true,
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is_ground_content = true,
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use_texture_alpha = true,
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groups = {cracky=3, oddly_breakable_by_hand=3, ud_param2_colorable = 1, not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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on_dig = unifieddyes.on_dig,
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})
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-- crafts!
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unifieddyes.register_color_craft({
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output = "framedglass:steel_framed_obsidian_glass_tinted",
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type = "shapeless",
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palette = "extended",
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neutral_node = "framedglass:steel_framed_obsidian_glass",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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-- Convert old nodes
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local static_colors = {
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red = 4*24 ,
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orange = 4*24 + 2,
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yellow = 4*24 + 4,
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green = 4*24 + 8,
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cyan = 4*24 + 12,
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blue = 4*24 + 16,
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violet = 4*24 + 18,
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magenta = 4*24 + 20,
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darkgreen = 8*24 + 8,
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pink = 23,
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brown = 8*24 + 2,
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white = 10*24 ,
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grey = 10*24 + 7,
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darkgrey = 10*24 + 11,
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black = 10*24 + 15
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}
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local old_nodes = {}
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for k, v in pairs(static_colors) do
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table.insert(old_nodes, "framedglass:steel_framed_obsidian_glass" .. k)
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end
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minetest.register_lbm({
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label = "Convert old framedglass static-colored nodes",
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name = "framedglass:convert_static",
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run_at_every_load = false,
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nodenames = old_nodes,
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action = function(pos, node)
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local oldcolor = string.sub(node.name, 40)
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if oldcolor then
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minetest.swap_node(pos, {
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name = "framedglass:steel_framed_obsidian_glass_tinted",
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param2 = static_colors[oldcolor]
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})
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else
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minetest.swap_node(pos, {
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name = "framedglass:steel_framed_obsidian_glass",
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param2 = 0
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})
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end
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end
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})
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