dreambuilder_game/mymillwork/materials_bakedclay.lua

27 lines
626 B
Lua

local clay = {
{"white", "White"},
{"grey", "Grey"},
{"black", "Black"},
{"red", "Red"},
{"yellow", "Yellow"},
{"green", "Green"},
{"cyan", "Cyan"},
{"blue", "Blue"},
{"magenta", "Magenta"},
{"orange", "Orange"},
{"violet", "Violet"},
{"brown", "Brown"},
{"pink", "Pink"},
{"dark_grey", "Dark Grey"},
{"dark_green", "Dark Green"},
}
for _,c in ipairs(clay) do
mymillwork.register("bakedclay:" .. c[1],
"bakedclay_" .. c[1],
c[2] .. " Clay",
"baked_clay_" .. c[1] .. ".png",
{crumbly = 3, not_in_creative_inventory = 1}
)
end