dreambuilder_game/mods/datastorage
VanessaE 4394beec6a Convert the modpack into a standalone game for the Minetest engine
Integrated into the game is most of minetest_game as the stable base
2021-02-24 22:05:32 -05:00
..
README.md Convert the modpack into a standalone game for the Minetest engine 2021-02-24 22:05:32 -05:00
depends.txt Convert the modpack into a standalone game for the Minetest engine 2021-02-24 22:05:32 -05:00
init.lua Convert the modpack into a standalone game for the Minetest engine 2021-02-24 22:05:32 -05:00

README.md

datastorage

Helper mod to manage players data. All the mods can acces a single file (container) and easily have the data saved/loaded for them.

Usage

local data = datastorage.get(id, ...)

Returns a reference to a data container. The id is normally a player name. Following arguments are keys to recurse into, normally only one, a string describing the type of data, is used. If the container doesn't exist it will be created, otherwise it will contain all previously stored data. The table can store any data. Player's containers will be saved to disk when the player leaves, and all references to the player's data should be dropped. All of the containers will be saved on server shutdown. To forcibly save a container's data use:

datastorage.save(id)