misc theming fixes
This commit is contained in:
parent
647605cc68
commit
ed70f51e83
@ -12,36 +12,6 @@ default = {}
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default.LIGHT_MAX = 14
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default.get_translator = S
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-- GUI related stuff
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minetest.register_on_joinplayer(function(player)
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-- Set formspec prepend
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local formspec =
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"listcolors["..dreambuilder_theme.listcolor_slot_bg_normal..
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";"..dreambuilder_theme.listcolor_slot_bg_hover..
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";"..dreambuilder_theme.listcolor_slot_border..
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";"..dreambuilder_theme.tooltip_bgcolor..
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";"..dreambuilder_theme.tooltip_fontcolor.."]"..
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"style_type[button;bgcolor="..dreambuilder_theme.btn_color.."]"..
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"style_type[button_exit;bgcolor="..dreambuilder_theme.btn_color.."]"..
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"style_type[image_button;bgcolor="..dreambuilder_theme.btn_color..
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";border="..dreambuilder_theme.image_button_borders.."]"..
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"style_type[image_button_exit;bgcolor="..dreambuilder_theme.btn_color..
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";border="..dreambuilder_theme.image_button_borders.."]"..
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"style_type[item_image_button;bgcolor="..dreambuilder_theme.btn_color..
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";border="..dreambuilder_theme.image_button_borders.."]"
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local name = player:get_player_name()
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local info = minetest.get_player_information(name)
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if info.formspec_version > 1 then
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formspec = formspec .. "background9[5,5;1,1;"..dreambuilder_theme.name.."_gui_formbg.png;true;10]"
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else
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formspec = formspec .. "background[5,5;1,1;"..dreambuilder_theme.name.."_gui_formbg.png;true]"
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end
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player:set_formspec_prepend(formspec)
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-- Set hotbar textures
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player:hud_set_hotbar_image("gui_hotbar.png")
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player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
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end)
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function default.get_hotbar_bg(x,y)
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local out = ""
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@ -51,10 +21,7 @@ function default.get_hotbar_bg(x,y)
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return out
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end
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default.gui_bg = "bgcolor["..dreambuilder_theme.form_bgcolor..";"..dreambuilder_theme.window_darken.."]"
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default.gui_survival_form = "size[8,8.5]"..
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default.gui_bg..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"list[current_player;craft;1.75,0.5;3,3;]"..
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@ -97,7 +97,6 @@ my_mods/street_signs \
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my_mods/unifieddyes \
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my_mods/simple_streetlights \
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my_mods/basic_materials \
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my_mods/dreambuilder_hotbar \
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Calinous_mods/bedrock \
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Calinous_mods/maptools \
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Calinous_mods/moreores \
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@ -148,6 +147,7 @@ CWzs_mods/player_textures \
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bobblocks \
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unifiedbricks \
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my_mods/pipeworks \
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my_mods/dreambuilder_hotbar \
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RBAs_mods/unified_inventory \
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Zeg9s_mods/ufos/ufos"
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@ -216,13 +216,6 @@ LISTCOLORS_HIDE_SLOTS='"listcolors[#00000000;"..dreambuilder_theme.listcolor_slo
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mv $workdir"/mods/dreambuilder_extras/minetest.conf" $workdir
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##########
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sed -i 's/"gui_hotbar_selected.png"/dreambuilder_theme.name.."_gui_hotbar_selected.png"/' \
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$workdir"/mods/dreambuilder_hotbar/init.lua"
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sed -i 's/"gui_hb_bg_"/dreambuilder_theme.name.."_gui_hb_bg_"/' \
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$workdir"/mods/dreambuilder_hotbar/init.lua"
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##########
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sed -i "s/bgcolor\[.*\]//" \
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@ -230,42 +223,23 @@ sed -i "s/bgcolor\[.*\]//" \
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##########
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sed -i '/local formspec = \[\[/ , /\]\]/ {d}' \
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$workdir"/mods/default/init.lua"
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sed -i '/Set formspec prepend/ {
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a \\t\tlocal formspec =
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a \\t\t"listcolors["..dreambuilder_theme.listcolor_slot_bg_normal..
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a \\t\t\t";"..dreambuilder_theme.listcolor_slot_bg_hover..
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a \\t\t\t";"..dreambuilder_theme.listcolor_slot_border..
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a \\t\t\t";"..dreambuilder_theme.tooltip_bgcolor..
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a \\t\t\t";"..dreambuilder_theme.tooltip_fontcolor.."]"..
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a \\t\t"style_type[button;bgcolor="..dreambuilder_theme.btn_color.."]"..
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a \\t\t"style_type[button_exit;bgcolor="..dreambuilder_theme.btn_color.."]"..
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a \\t\t"style_type[image_button;bgcolor="..dreambuilder_theme.btn_color..
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a \\t\t\t";border="..dreambuilder_theme.image_button_borders.."]"..
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a \\t\t"style_type[image_button_exit;bgcolor="..dreambuilder_theme.btn_color..
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a \\t\t\t";border="..dreambuilder_theme.image_button_borders.."]"..
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a \\t\t"style_type[item_image_button;bgcolor="..dreambuilder_theme.btn_color..
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a \\t\t\t";border="..dreambuilder_theme.image_button_borders.."]"
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}' $workdir"/mods/default/init.lua"
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sed -i '/default.gui_survival_form/ {
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i default.gui_bg = "bgcolor["..dreambuilder_theme.form_bgcolor..";"..dreambuilder_theme.window_darken.."]"\n
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a \\t\t\tdefault.gui_bg..
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}' $workdir"/mods/default/init.lua"
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sed -i 's/gui_formbg.png/"..dreambuilder_theme.name.."_gui_formbg.png/' \
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$workdir"/mods/default/init.lua"
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sed -i '/tableoptions/d' $workdir"/mods/default/craftitems.lua"
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sed -i '/-- GUI related stuff/,/end)/{//!d;d}' \
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$workdir"/mods/default/init.lua"
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sed -i '/default.gui_bg/,/default.get_hotbar_bg/{//!d;d}' \
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$workdir"/mods/default/init.lua"
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echo "depends = dreambuilder_theme_settings" >> $workdir"/mods/default/mod.conf"
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##########
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sed -i 's/"style_type\[.*\]"/"style_type[label,textarea;font=mono]" \
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\t\t.."style_type[textarea;textcolor="..dreambuilder_theme.editor_text_color..";border="..dreambuilder_theme.editor_border.."]"/' \
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\t\t.."style_type[textarea;textcolor="..dreambuilder_theme.editor_text_color..";border=false]"/' \
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$workdir"/mods/mesecons_luacontroller/init.lua"
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sed -i 's/jeija_luac_background.png/"..dreambuilder_theme.name.."_jeija_luac_background.png/' \
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@ -533,6 +507,11 @@ sed -i "/formspec\[n\] = fsdata.formspec/ {
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a \\\tn = n + 2
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}" $workdir"/mods/unified_inventory/internal.lua"
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sed -i '/pagedef.formspec_prepend/ {
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a \\t\t"no_prepend[]"..default.gui_bg,
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d
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}' $workdir"/mods/unified_inventory/internal.lua"
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sed -i '/ui.single_slot(8.425, 1.5)/ {
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a \\t\t\t"style_type[button;bgcolor="..dreambuilder_theme.btn_color.."]",
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}' $workdir"/mods/unified_inventory/bags.lua"
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@ -551,10 +530,10 @@ sed -i "0, /depends = /s//depends = dreambuilder_theme_settings, /" $workdir"/mo
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##########
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mv $workdir"/mods/dreambuilder_extras/dreambuilder_theme_settings" \
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$workdir"/mods/dreambuilder_extras/dreambuilder_theme_functions" \
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$workdir"/mods/dreambuilder_extras/dreambuilder_theme_light" \
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$workdir"/mods/"
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rsync -a $upstream_mods_path"/my_mods/dreambuilder_themes/dreambuilder_theme_light" $workdir/mods
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# Add in all of the regular player skins for the player_textures mod
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rm -f $workdir/mods/player_textures/textures/*
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@ -1,5 +1,6 @@
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local mtver = minetest.get_version()
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local maxslots = (string.sub(mtver.string, 1, 4) ~= "0.4.") and 32 or 23
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local themename = dreambuilder_theme and dreambuilder_theme.name.."_" or ""
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local function validate_size(s)
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local size = s and tonumber(s) or 16
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@ -44,8 +45,8 @@ minetest.register_on_joinplayer(function(player)
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local hotbar_size = validate_size(get_hotbar_setting(player:get_player_name()))
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player:hud_set_hotbar_itemcount(hotbar_size)
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minetest.after(0.5,function(hotbar_size)
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player:hud_set_hotbar_selected_image(dreambuilder_theme.name.."_gui_hotbar_selected.png")
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player:hud_set_hotbar_image(dreambuilder_theme.name.."_gui_hb_bg_"..hotbar_size..".png")
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player:hud_set_hotbar_selected_image(themename.."gui_hotbar_selected.png")
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player:hud_set_hotbar_image(themename.."gui_hb_bg_"..hotbar_size..".png")
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end,hotbar_size)
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end)
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@ -58,7 +59,7 @@ minetest.register_chatcommand("hotbar", {
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local player = minetest.get_player_by_name(name)
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player:hud_set_hotbar_itemcount(hotbar_size)
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minetest.chat_send_player(name, "[_] Hotbar size set to " ..hotbar_size.. ".")
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player:hud_set_hotbar_image(dreambuilder_theme.name.."_gui_hb_bg_"..hotbar_size..".png")
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player:hud_set_hotbar_image(themename.."_gui_hb_bg_"..hotbar_size..".png")
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save_hotbar_settings()
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end,
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})
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@ -1,20 +0,0 @@
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-- This mod just supplies helpers to build slot backgrounds for mods that use formspec v1
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dreambuilder_theme = {}
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function dreambuilder_theme.single_slot_v1(xpos, ypos, bright)
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return string.format("background9[%f,%f;%f,%f;%s_ui_single_slot%s.png;false;16]",
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xpos, ypos, 1, 1.08, dreambuilder_theme.name, (bright and "_bright" or "") )
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end
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function dreambuilder_theme.make_inv_img_grid_v1(xpos, ypos, width, height, bright)
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local tiled = {}
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local n=1
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for y = 0, (height - 1) do
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for x = 0, (width -1) do
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tiled[n] = dreambuilder_theme.single_slot_v1(xpos + x, ypos + y, bright)
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n = n + 1
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end
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end
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return table.concat(tiled)
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end
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@ -1,18 +1,32 @@
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dreambuilder_theme.name = "dbtheme_light"
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if dreambuilder_theme.name ~= "dbtheme_light" then return end
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dreambuilder_theme.form_bgcolor = "#F0F0F0FF"
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dreambuilder_theme.btn_color = "#B0B0B0FF"
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print("[Dreambuilder] Activated \"light\" theme")
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dreambuilder_theme.editor_text_color = "#000000FF"
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dreambuilder_theme.editor_bg_color = "#F0F0F0FF"
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dreambuilder_theme.light = {
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["form_bgcolor"] = "#F0F0F0FF",
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["btn_color"] = "#B0B0B0FF",
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dreambuilder_theme.listcolor_slot_bg_normal = "#FFFFFF30"
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dreambuilder_theme.listcolor_slot_bg_hover = "#FFFFFF80"
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dreambuilder_theme.listcolor_slot_border = "#606060"
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["editor_text_color"] = "#000000FF",
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["editor_bg_color"] = "#F0F0F0FF",
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dreambuilder_theme.tooltip_bgcolor = "#A0A0A0"
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dreambuilder_theme.tooltip_fontcolor = "#FFF"
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["listcolor_slot_bg_normal"] = "#FFFFFF30",
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["listcolor_slot_bg_hover"] = "#FFFFFF80",
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["listcolor_slot_border"] = "#606060",
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dreambuilder_theme.window_darken = "false"
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dreambuilder_theme.editor_border = "false"
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dreambuilder_theme.image_button_borders = "false"
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["tooltip_bgcolor"] = "#A0A0A0",
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["tooltip_fontcolor"] = "#FFF",
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["window_darken"] = "false",
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["editor_border"] = "false",
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["image_button_borders"] = "false"
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}
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for k,v in pairs(dreambuilder_theme.light) do
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dreambuilder_theme[k] = v
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end
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minetest.register_on_joinplayer(function(player)
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default.gui_bg = dreambuilder_theme.get_default_gui_bg(dreambuilder_theme)
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default.gui_survival_form = dreambuilder_theme.get_default_gui_survival_form(dreambuilder_theme)
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dreambuilder_theme.set_formspec_prepend(player, dreambuilder_theme)
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end)
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@ -4,9 +4,13 @@
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-- and instead add a whole theme mod to override the colors and images
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-- supplied by this component.
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--
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-- Theme mods should depend on this mod to inherit the user's color
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-- settings from their minetest.conf. This mod in turn depends on
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-- `dreambuilder_theme_functions` for its global table.
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-- Theme mods need to depend on this mod to inherit the user's color
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-- settings and selected theme from their minetest.conf. This mod in turn
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-- depends on `dreambuilder_theme_functions` for its global table.
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-- This mod just supplies helpers to build slot backgrounds for mods that use formspec v1
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dreambuilder_theme = {}
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dreambuilder_theme.form_bgcolor = minetest.settings:get("dreambuilder_theme_form_bgcolor")
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dreambuilder_theme.btn_color = minetest.settings:get("dreambuilder_theme_btn_color")
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@ -23,3 +27,76 @@ dreambuilder_theme.tooltip_fontcolor = minetest.settings:get("dreambuilde
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dreambuilder_theme.window_darken = minetest.settings:get_bool("dreambuilder_theme_window_darken") and "true" or "false"
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dreambuilder_theme.editor_border = minetest.settings:get_bool("dreambuilder_theme_editor_border") and "true" or "false"
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dreambuilder_theme.image_button_borders = minetest.settings:get_bool("dreambuilder_theme_image_button_borders") and "true" or "false"
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dreambuilder_theme.name = minetest.settings:get("dreambuilder_theme_name")
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if not dreambuilder_theme.name or dreambuilder_theme.name == "" then
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dreambuilder_theme.name = "dbtheme_light"
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end
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function dreambuilder_theme.single_slot_v1(xpos, ypos, bright)
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return string.format("background9[%f,%f;%f,%f;%s_ui_single_slot%s.png;false;16]",
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xpos, ypos, 1, 1.08, dreambuilder_theme.name, (bright and "_bright" or "") )
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end
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function dreambuilder_theme.make_inv_img_grid_v1(xpos, ypos, width, height, bright)
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local tiled = {}
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local n=1
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for y = 0, (height - 1) do
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for x = 0, (width -1) do
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tiled[n] = dreambuilder_theme.single_slot_v1(xpos + x, ypos + y, bright)
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n = n + 1
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end
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end
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return table.concat(tiled)
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end
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-- copied shamelessly from default ;-)
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function dreambuilder_theme.get_default_gui_bg(theme)
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return "bgcolor["..theme.form_bgcolor..";"..theme.window_darken.."]"
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end
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function dreambuilder_theme.get_default_gui_survival_form(theme)
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return "size[8,8.5]"..
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dreambuilder_theme.get_default_gui_bg(theme)..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"list[current_player;craft;1.75,0.5;3,3;]"..
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"list[current_player;craftpreview;5.75,1.5;1,1;]"..
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"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"listring[current_player;main]"..
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"listring[current_player;craft]"
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end
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function dreambuilder_theme.set_formspec_prepend(player, theme)
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-- Set formspec prepend
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local formspec =
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default.gui_bg..
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"listcolors["..theme.listcolor_slot_bg_normal..
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";"..theme.listcolor_slot_bg_hover..
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";"..theme.listcolor_slot_border..
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";"..theme.tooltip_bgcolor..
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";"..theme.tooltip_fontcolor.."]"..
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"style_type[button;bgcolor="..theme.btn_color.."]"..
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"style_type[button_exit;bgcolor="..theme.btn_color.."]"..
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"style_type[image_button;bgcolor="..theme.btn_color..
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";border="..theme.image_button_borders.."]"..
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"style_type[image_button_exit;bgcolor="..theme.btn_color..
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";border="..theme.image_button_borders.."]"..
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"style_type[item_image_button;bgcolor="..theme.btn_color..
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";border="..theme.image_button_borders.."]"
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local name = player:get_player_name()
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local info = minetest.get_player_information(name)
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if info.formspec_version > 1 then
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formspec = formspec .. "background9[5,5;1,1;"..theme.name.."_gui_formbg.png;true;10]"
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else
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formspec = formspec .. "background[5,5;1,1;"..theme.name.."_gui_formbg.png;true]"
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end
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player:set_formspec_prepend(formspec)
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print(dump(formspec))
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-- Set hotbar textures
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player:hud_set_hotbar_image("gui_hotbar.png")
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player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
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end
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@ -1,3 +1,2 @@
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name = dreambuilder_theme_settings
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description = formspec/window theming mod
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depends = dreambuilder_theme_functions
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@ -665,7 +665,7 @@ local function reset_formspec(meta, code, errmsg)
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errmsg = minetest.formspec_escape(tostring(errmsg or ""))
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meta:set_string("formspec", "size[12,10]"
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.."style_type[label,textarea;font=mono]"
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.."style_type[textarea;textcolor="..dreambuilder_theme.editor_text_color..";border="..dreambuilder_theme.editor_border.."]"
|
||||
.."style_type[textarea;textcolor="..dreambuilder_theme.editor_text_color..";border=false]"
|
||||
.."background[-0.2,-0.25;12.4,10.75;"..dreambuilder_theme.name.."_jeija_luac_background.png]"
|
||||
.."label[0.1,8.3;"..errmsg.."]"
|
||||
.."textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"
|
||||
|
@ -43,7 +43,7 @@ function ui.get_formspec(player, page)
|
||||
|
||||
local formspec = {
|
||||
"formspec_version[4]size[17.75,12.25]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
"no_prepend[]"..default.gui_bg,
|
||||
ui.standard_background -- Background
|
||||
}
|
||||
local n = 4
|
||||
|
@ -78,50 +78,7 @@ enable_weather (Enable weather) bool true
|
||||
|
||||
# Theme settings:
|
||||
|
||||
# Formspecs will use this color for the background if for some reason the
|
||||
# standard background image either doesn't show on a particular form, or if a
|
||||
#form uses one with transparent parts.
|
||||
dreambuilder_theme_form_bgcolor (Dreambuilder theme, fallback form background color) string `#F0F0F0FF
|
||||
|
||||
# Plain text buttons will be this color
|
||||
dreambuilder_theme_btn_color (Dreambuilder theme, text button color) string #B0B0B0FF
|
||||
|
||||
# Mods that use an editable "textarea" widget will have this for the font
|
||||
# color on top of whatever text drop shadow Minetest is configured to show.
|
||||
dreambuilder_theme_editor_text_color (Dreambuilder theme, textarea font color) string #000000FF
|
||||
|
||||
# Mods that use an editable "textarea" widget but lack a background image will
|
||||
# use this for the background color.
|
||||
dreambuilder_theme_editor_bg_color (Dreambuilder theme, textarea background color) string #F0F0F0FF
|
||||
|
||||
# On forms that have inventory slots but which don't use background image,
|
||||
# this color will be used for the slots.
|
||||
dreambuilder_theme_listcolor_slot_bg_normal (Dreambuilder theme, inventory slot main color) string #FFFFFF30
|
||||
|
||||
# On forms that have inventory slots, this color will be used when hovering
|
||||
#the mouse over a slot.
|
||||
dreambuilder_theme_listcolor_slot_bg_hover (Dreambuilder theme, inventory slot mouseover color) string #E0E0E0
|
||||
|
||||
# On forms that have inventory slots but which don't use background image,
|
||||
# this color will be used for the slots' borders.
|
||||
dreambuilder_theme_listcolor_slot_border (Dreambuilder theme, inventory slot border color) string #606060
|
||||
|
||||
# Where possible, tooltips will use this background color.
|
||||
dreambuilder_theme_tooltip_bgcolor (Dreambuilder theme, tooltip background color) string #A0A0A0
|
||||
|
||||
# Where possible, tooltips' font will use this color, on top of whatever drop
|
||||
# shadow is configured for Minetest in general.
|
||||
dreambuilder_theme_tooltip_fontcolor (Dreambuilder theme, tooltip font color) string #FFF
|
||||
|
||||
# If this is set to true, all forms/GUI will darken the rest of the window
|
||||
# when they are shown.
|
||||
dreambuilder_theme_window_darken (Dreambuilder theme, formspecs darken the whole window) bool false
|
||||
|
||||
# If this is set to true, editable textarea widgets will be given a dark
|
||||
# border.
|
||||
dreambuilder_theme_editor_border (Dreambuilder theme, textarea border) bool false
|
||||
|
||||
# If this is set to true, standard image buttons will have a dark, hardcoded
|
||||
# gradient background. If false, buttons will have a relatively flat
|
||||
# background color instead.
|
||||
dreambuilder_theme_image_button_borders (Dreambuilder theme, use dark image button background) bool false
|
||||
# This sets which theme to use out of those that are installed. Name
|
||||
# will usually be in the form of "dbtheme_something". Dreambuilder will look
|
||||
# for and apply textures and settings based on it.
|
||||
dreambuilder_theme.name (Dreambuilder theme, name) string dbtheme_light
|
||||
|
Loading…
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Reference in New Issue
Block a user