copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
This commit is contained in:
87
farming_plus/carrots.lua
Normal file
87
farming_plus/carrots.lua
Normal file
@@ -0,0 +1,87 @@
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-- main `S` code in init.lua
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local S
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S = farming.S
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minetest.register_craftitem("farming_plus:carrot_seed", {
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description = S("Carrot Seeds"),
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inventory_image = "farming_carrot_seed.png",
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming_plus:carrot_1")
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end
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})
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minetest.register_node("farming_plus:carrot_1", {
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paramtype = "light",
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walkable = false,
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drawtype = "plantlike",
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drop = "",
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tiles = {"farming_carrot_1.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+3/16, 0.5}
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},
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming_plus:carrot_2", {
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paramtype = "light",
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walkable = false,
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drawtype = "plantlike",
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drop = "",
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tiles = {"farming_carrot_2.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+5/16, 0.5}
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},
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming_plus:carrot_3", {
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paramtype = "light",
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walkable = false,
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drawtype = "plantlike",
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drop = "",
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tiles = {"farming_carrot_3.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
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},
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming_plus:carrot", {
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paramtype = "light",
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walkable = false,
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drawtype = "plantlike",
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tiles = {"farming_carrot_4.png"},
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drop = {
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max_items = 6,
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items = {
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{ items = {'farming_plus:carrot_seed'} },
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{ items = {'farming_plus:carrot_seed'}, rarity = 2},
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{ items = {'farming_plus:carrot_seed'}, rarity = 5},
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{ items = {'farming_plus:carrot_item'} },
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{ items = {'farming_plus:carrot_item'}, rarity = 2 },
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{ items = {'farming_plus:carrot_item'}, rarity = 5 }
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}
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craftitem("farming_plus:carrot_item", {
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description = S("Carrot"),
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inventory_image = "farming_carrot.png",
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on_use = minetest.item_eat(3),
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})
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farming.add_plant("farming_plus:carrot", {"farming_plus:carrot_1", "farming_plus:carrot_2", "farming_plus:carrot_3"}, 50, 20)
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