update blox, bobblocks, coloredwood, technic, homedecor, ilights, stainedglass, unifiedbricks, unified dyes
also contains updates to castle modpack's tapestries that hasn't hit the official castle modpack yet. removed redundant castle mod (should have been deleted when DB switched to the modpack one)
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@@ -35,7 +35,10 @@ minetest.register_node("homedecor:glowlight_half", {
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groups = { snappy = 3, ud_param2_colorable = 1 },
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light_source = default.LIGHT_MAX,
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sounds = default.node_sound_glass_defaults(),
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after_place_node = unifieddyes.fix_rotation,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node
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})
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@@ -63,7 +66,10 @@ minetest.register_node("homedecor:glowlight_quarter", {
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groups = { snappy = 3, ud_param2_colorable = 1 },
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light_source = default.LIGHT_MAX-1,
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sounds = default.node_sound_glass_defaults(),
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after_place_node = unifieddyes.fix_rotation,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node
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})
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@@ -91,7 +97,10 @@ minetest.register_node("homedecor:glowlight_small_cube", {
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groups = { snappy = 3, ud_param2_colorable = 1 },
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light_source = default.LIGHT_MAX-1,
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sounds = default.node_sound_glass_defaults(),
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after_place_node = unifieddyes.fix_rotation,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node
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})
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@@ -429,6 +438,7 @@ local function reg_lamp(suffix, nxt, light, brightness)
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minetest.set_node(pos, node)
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end,
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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after_dig_node = unifieddyes.after_dig_node
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})
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@@ -459,8 +469,9 @@ local function reg_lamp(suffix, nxt, light, brightness)
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minetest.set_node(pos, node)
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end,
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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after_dig_node = unifieddyes.after_dig_node,
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expand = { top="placeholder" },
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expand = { top="air" },
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})
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-- for old maps that had the original 3dforniture mod
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@@ -497,7 +508,10 @@ homedecor.register("desk_lamp", {
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node_box = dlamp_cbox,
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walkable = false,
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groups = {snappy=3, ud_param2_colorable = 1},
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after_place_node = unifieddyes.fix_rotation_nsew,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew
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})
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