update castles modpack, blox, bobblocks, coloredwood, technic,
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor, stained_glass, unified bricks, and unified dyes In most of these, the update is to shift over to the new "old" coloring paradigm in Unified Dyes. See its forum thread for details.
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@@ -6,10 +6,7 @@ minetest.register_node("plasticbox:plasticbox", {
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sounds = default.node_sound_stone_defaults(),
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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after_dig_node = unifieddyes.after_dig_node,
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place_param2 = 240,
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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})
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if minetest.global_exists("stairsplus") then
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@@ -30,6 +27,29 @@ minetest.register_craft( {
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},
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})
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unifieddyes.register_color_craft({
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output = "plasticbox:plasticbox 4",
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palette = "extended",
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neutral_node = "homedecor:plastic_sheeting",
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recipe = {
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{ "NEUTRAL_NODE", "NEUTRAL_NODE", "NEUTRAL_NODE" },
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{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" },
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{ "NEUTRAL_NODE", "NEUTRAL_NODE", "NEUTRAL_NODE" },
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}
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})
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unifieddyes.register_color_craft({
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output = "plasticbox:plasticbox",
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palette = "extended",
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type = "shapeless",
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neutral_node = "plasticbox:plasticbox",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.register_lbm({
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name = "plasticbox:convert_colors",
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label = "Convert plastic boxes to use param2 color",
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