updated several mods to use newer unified dyes API

blox, bobblocks, coloredwood, framedglass, homedecor, ilights,
plasticbox, stained_glass, unifiedbricks, and of course unified dyes.
This commit is contained in:
Vanessa Ezekowitz
2017-02-04 20:11:09 -05:00
parent eba6f42678
commit 921c05da0d
22 changed files with 285 additions and 432 deletions

View File

@@ -33,16 +33,13 @@ homedecor.register("shutter", {
inventory_image = inv,
wield_image = inv,
paramtype2 = "wallmounted",
groups = { snappy = 3 },
ud_replacement_node = "homedecor:shutter_colored",
groups = { snappy = 3, ud_param2_colorable = 1 },
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = homedecor.fix_rotation,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:shutter_colored", "wallmounted")
end
after_dig_node = unifieddyes.after_dig_node
})
homedecor.register("shutter_colored", {
@@ -53,16 +50,12 @@ homedecor.register("shutter_colored", {
wield_image = "homedecor_window_shutter_inv.png",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
groups = { snappy = 3 , not_in_creative_inventory = 1},
groups = { snappy = 3 , not_in_creative_inventory = 1, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = homedecor.fix_rotation,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:shutter_colored", "wallmounted")
end,
drop = "homedecor:shutter"
})