"explode" all modpacks into their individual components
(you can't have a modpack buried inside a modpack)
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15
technic_worldgen/config.lua
Normal file
15
technic_worldgen/config.lua
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@@ -0,0 +1,15 @@
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technic.config = technic.config or Settings(minetest.get_worldpath().."/technic.conf")
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local conf_table = technic.config:to_table()
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local defaults = {
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enable_granite_generation = "true",
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enable_marble_generation = "true",
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enable_rubber_tree_generation = "true",
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}
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for k, v in pairs(defaults) do
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if conf_table[k] == nil then
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technic.config:set(k, v)
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end
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end
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