"explode" all modpacks into their individual components

(you can't have a modpack buried inside a modpack)
This commit is contained in:
Vanessa Ezekowitz
2016-04-01 21:00:20 -04:00
parent da66780a56
commit 888b0ebfec
3279 changed files with 21 additions and 4769 deletions

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default
streetsmod

156
streetsconcrete/init.lua Normal file
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--[[
StreetsMod: Concrete, Concrete wall (flat), Concrete wall (full)
]]
if streets.extendedBy.technic == true then
minetest.register_alias("streets:concrete","technic:concrete")
-- Use technic's concrete block for the seperating wall
minetest.register_node(":streets:concrete_wall",{
description = streets.S("Concrete wall"),
tiles = {"technic_concrete_block.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall 3",
recipe = {
{"","technic:concrete",""},
{"","technic:concrete",""},
{"technic:concrete","technic:concrete","technic:concrete"}
}
})
minetest.register_node(":streets:concrete_wall_flat",{
description = streets.S("Concrete wall"),
tiles = {"technic_concrete_block.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall_flat 3",
recipe = {
{"","technic:concrete",""},
{"","technic:concrete",""},
{"","",""}
}
})
elseif streets.extendedBy.prefab then
minetest.register_alias("streets:concrete","prefab:concrete")
minetest.register_node(":streets:concrete_wall",{
description = streets.S("Concrete wall"),
tiles = {"prefab_concrete.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall 3",
recipe = {
{"","streets:concrete",""},
{"","streets:concrete",""},
{"streets:concrete","streets:concrete","streets:concrete"}
}
})
minetest.register_node(":streets:concrete_wall_flat",{
description = streets.S("Concrete wall"),
tiles = {"prefab_concrete.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall_flat 3",
recipe = {
{"","streets:concrete",""},
{"","streets:concrete",""},
{"","",""}
}
})
else
-- Register concrete block with streets' texture and then the seperating wall
minetest.register_node(":streets:concrete",{
description = streets.S("Concrete"),
tiles = {"streets_concrete.png"},
groups = {cracky=2}
})
minetest.register_node(":streets:concrete_wall",{
description = streets.S("Concrete wall"),
tiles = {"streets_concrete.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall 3",
recipe = {
{"","streets:concrete",""},
{"","streets:concrete",""},
{"streets:concrete","streets:concrete","streets:concrete"}
}
})
minetest.register_node(":streets:concrete_wall_flat",{
description = streets.S("Concrete wall"),
tiles = {"streets_concrete.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall_flat 3",
recipe = {
{"","streets:concrete",""},
{"","streets:concrete",""},
{"","",""}
}
})
minetest.register_craft({
type = "shapeless",
output = "streets:concrete",
recipe = {"default:stone"}
})
end