"explode" all modpacks into their individual components
(you can't have a modpack buried inside a modpack)
This commit is contained in:
2
streetsconcrete/depends.txt
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2
streetsconcrete/depends.txt
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default
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streetsmod
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156
streetsconcrete/init.lua
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156
streetsconcrete/init.lua
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--[[
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StreetsMod: Concrete, Concrete wall (flat), Concrete wall (full)
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]]
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if streets.extendedBy.technic == true then
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minetest.register_alias("streets:concrete","technic:concrete")
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-- Use technic's concrete block for the seperating wall
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minetest.register_node(":streets:concrete_wall",{
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description = streets.S("Concrete wall"),
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tiles = {"technic_concrete_block.png"},
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groups = {cracky=2},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
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{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
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}
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}
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})
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minetest.register_craft({
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output = "streets:concrete_wall 3",
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recipe = {
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{"","technic:concrete",""},
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{"","technic:concrete",""},
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{"technic:concrete","technic:concrete","technic:concrete"}
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}
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})
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minetest.register_node(":streets:concrete_wall_flat",{
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description = streets.S("Concrete wall"),
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tiles = {"technic_concrete_block.png"},
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groups = {cracky=2},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
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}
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}
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})
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minetest.register_craft({
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output = "streets:concrete_wall_flat 3",
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recipe = {
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{"","technic:concrete",""},
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{"","technic:concrete",""},
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{"","",""}
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}
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})
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elseif streets.extendedBy.prefab then
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minetest.register_alias("streets:concrete","prefab:concrete")
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minetest.register_node(":streets:concrete_wall",{
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description = streets.S("Concrete wall"),
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tiles = {"prefab_concrete.png"},
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groups = {cracky=2},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
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{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
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}
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}
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})
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minetest.register_craft({
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output = "streets:concrete_wall 3",
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recipe = {
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{"","streets:concrete",""},
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{"","streets:concrete",""},
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{"streets:concrete","streets:concrete","streets:concrete"}
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}
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})
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minetest.register_node(":streets:concrete_wall_flat",{
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description = streets.S("Concrete wall"),
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tiles = {"prefab_concrete.png"},
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groups = {cracky=2},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
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}
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}
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})
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minetest.register_craft({
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output = "streets:concrete_wall_flat 3",
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recipe = {
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{"","streets:concrete",""},
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{"","streets:concrete",""},
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{"","",""}
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}
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})
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else
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-- Register concrete block with streets' texture and then the seperating wall
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minetest.register_node(":streets:concrete",{
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description = streets.S("Concrete"),
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tiles = {"streets_concrete.png"},
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groups = {cracky=2}
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})
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minetest.register_node(":streets:concrete_wall",{
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description = streets.S("Concrete wall"),
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tiles = {"streets_concrete.png"},
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groups = {cracky=2},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
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{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
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}
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}
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})
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minetest.register_craft({
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output = "streets:concrete_wall 3",
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recipe = {
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{"","streets:concrete",""},
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{"","streets:concrete",""},
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{"streets:concrete","streets:concrete","streets:concrete"}
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}
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})
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minetest.register_node(":streets:concrete_wall_flat",{
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description = streets.S("Concrete wall"),
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tiles = {"streets_concrete.png"},
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groups = {cracky=2},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
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}
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}
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})
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minetest.register_craft({
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output = "streets:concrete_wall_flat 3",
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recipe = {
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{"","streets:concrete",""},
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{"","streets:concrete",""},
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{"","",""}
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "streets:concrete",
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recipe = {"default:stone"}
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})
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end
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