Update all core mods
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@@ -207,7 +207,7 @@ for _,i in pairs({"","_left","_right"}) do
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})
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minetest.register_node(":streets:trafficlight_top"..i.."_red",{
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drop = "streets:trafficlight_top_off",
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drop = "streets:trafficlight_top"..i.."_off",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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@@ -230,7 +230,7 @@ for _,i in pairs({"","_left","_right"}) do
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})
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minetest.register_node(":streets:trafficlight_top"..i.."_yellow",{
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drop = "streets:trafficlight_top_off",
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drop = "streets:trafficlight_top"..i.."_off",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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@@ -255,7 +255,7 @@ for _,i in pairs({"","_left","_right"}) do
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minetest.register_alias("streets:trafficlight_top"..i.."_redyellow","streets:trafficlight_top"..i.."_green")
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minetest.register_node(":streets:trafficlight_top"..i.."_green",{
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drop = "streets:trafficlight_top_off",
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drop = "streets:trafficlight_top"..i.."_off",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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@@ -278,7 +278,7 @@ for _,i in pairs({"","_left","_right"}) do
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})
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minetest.register_node(":streets:trafficlight_top"..i.."_warn",{
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drop = "streets:trafficlight_top_off",
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drop = "streets:trafficlight_top"..i.."_off",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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@@ -286,7 +286,7 @@ for _,i in pairs({"","_left","_right"}) do
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drawtype = "nodebox",
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tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png",{
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name="streets_tl"..i.."_warn.png",
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5},
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2},
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}},
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node_box = {
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type = "fixed",
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@@ -304,7 +304,7 @@ for _,i in pairs({"","_left","_right"}) do
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})
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minetest.register_node(":streets:trafficlight_top"..i.."_flashred",{
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drop = "streets:trafficlight_top_off",
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drop = "streets:trafficlight_top"..i.."_off",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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@@ -312,7 +312,7 @@ for _,i in pairs({"","_left","_right"}) do
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drawtype = "nodebox",
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tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png",{
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name="streets_tl"..i.."_flashred.png",
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5},
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2},
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}},
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node_box = {
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type = "fixed",
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