Update all core mods

This commit is contained in:
Vanessa Ezekowitz
2016-04-01 22:10:20 -04:00
parent 888b0ebfec
commit 86ad3e7c6a
158 changed files with 2083 additions and 1581 deletions

View File

@@ -55,7 +55,7 @@ minetest.register_node("caverealms:glow_ore", {
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_glass_defaults(),
light_source = 10,
light_source = 12,
paramtype = "light",
})
@@ -66,7 +66,7 @@ minetest.register_node("caverealms:glow_emerald_ore", {
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_glass_defaults(),
light_source = 10,
light_source = 12,
paramtype = "light",
})
@@ -144,7 +144,7 @@ for i in ipairs(glow_gem_size) do
is_ground_content = true,
groups = {cracky=3, oddly_breakable_by_hand=1},
sounds = default.node_sound_glass_defaults(),
light_source = 11,
light_source = 12,
paramtype = "light",
drawtype = "plantlike",
walkable = false,
@@ -204,7 +204,7 @@ minetest.register_node("caverealms:stone_with_moss", {
description = "Cave Stone with Moss",
tiles = {"default_cobble.png^caverealms_moss.png", "default_cobble.png", "default_cobble.png^caverealms_moss_side.png"},
is_ground_content = true,
groups = {crumbly=3},
groups = {crumbly=3, soil=1},
drop = 'default:cobble',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
@@ -216,8 +216,10 @@ minetest.register_node("caverealms:stone_with_lichen", {
description = "Cave Stone with Lichen",
tiles = {"default_cobble.png^caverealms_lichen.png", "default_cobble.png", "default_cobble.png^caverealms_lichen_side.png"},
is_ground_content = true,
groups = {crumbly=3},
groups = {crumbly=3, soil=1},
drop = 'default:cobble',
light_source = 2,
paramtype = "light",
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
@@ -228,7 +230,9 @@ minetest.register_node("caverealms:stone_with_algae", {
description = "Cave Stone with Algae",
tiles = {"default_cobble.png^caverealms_algae.png", "default_cobble.png", "default_cobble.png^caverealms_algae_side.png"},
is_ground_content = true,
groups = {crumbly=3},
groups = {crumbly=3, soil=1},
light_source = 2,
paramtype = "light",
drop = 'default:cobble',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
@@ -285,7 +289,7 @@ minetest.register_node("caverealms:mycena", {
wield_image = "caverealms_mycena.png",
is_ground_content = true,
groups = {oddly_breakable_by_hand=3},
light_source = 6,
light_source = 8,
paramtype = "light",
drawtype = "plantlike",
walkable = false,
@@ -323,3 +327,25 @@ minetest.register_node("caverealms:mushroom_gills", {
drawtype = "plantlike",
paramtype = "light",
})
local obsidian_glow = {7, 5, 2, 0}
for i in ipairs(obsidian_glow) do
if i == 1 then
nodename = "caverealms:obsidian"
else
nodename = "caverealms:obsidian_" .. i
end
minetest.register_node(nodename, {
description = "Obsidian",
tiles = {"default_obsidian.png"},
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
groups = {
cracky=1, level=2, not_in_creative_inventory = 1
},
light_source = obsidian_glow[i],
drop = "default:obsidian",
paramtype = "light",
})
end