update biome_lib

master
Vanessa Dannenberg 2021-04-09 13:27:24 -04:00
parent 13362e1dc5
commit 7dde505df0
2 changed files with 46 additions and 14 deletions

View File

@ -1 +1 @@
20210409-0342
20210409-1327

View File

@ -78,12 +78,15 @@ biome_lib.entries_per_step = math.max(-rr, 1)
-- the timer that manages the block timeout is in microseconds, but the timer
-- that manages the queue wakeup call has to be in seconds, and works best if
-- it takes a little longer than the block timeout interval.
-- it takes a fraction of the block timeout interval.
local t = tonumber(minetest.settings:get("biome_lib_block_timeout")) or 300
biome_lib.block_timeout = t * 1000000
biome_lib.block_queue_wakeup_time = t * 1.1
-- we don't want the wakeup function to trigger TOO often,
-- in case the user's block timeout setting is really low
biome_lib.block_queue_wakeup_time = math.min(t/2, math.max(20, t/10))
local time_speed = tonumber(minetest.settings:get("time_speed"))
@ -492,7 +495,7 @@ function biome_lib.generate_block(shutting_down)
if not confirm_block_surroundings(minp)
and not shutting_down
and (blocklog[1][4] + biome_lib.block_timeout) > now then -- if any neighbors appear not to be loaded and the block hasn't expired yet, defer it
blocklog[1][4] = now -- reset the timer, give this block more time to "cook"
if biome_lib.run_block_recheck_list then
biome_lib.block_log[#biome_lib.block_log + 1] = table.copy(biome_lib.block_recheck_list[1])
table.remove(biome_lib.block_recheck_list, 1)
@ -566,14 +569,12 @@ end)
-- if the player isn't currently exploring (i.e. they're just playing in one area)
function biome_lib.wake_up_queue()
if #biome_lib.block_recheck_list > 0
if #biome_lib.block_recheck_list > 1
and #biome_lib.block_log == 0 then
-- we move the second element and not the first because we can't be
-- sure if the recheck list's first item is the one currently acted upon
-- (else it'd be the first item in the main block log)
biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
biome_lib.block_recheck_list = {}
biome_lib.queue_idle_flag = false
biome_lib.block_log[#biome_lib.block_log + 1] =
table.copy(biome_lib.block_recheck_list[#biome_lib.block_recheck_list])
biome_lib.block_recheck_list[#biome_lib.block_recheck_list] = nil
biome_lib.run_block_recheck_list = true
biome_lib.dbg("Woke-up the map queue to give old blocks a chance to time-out.", 3)
end
minetest.after(biome_lib.block_queue_wakeup_time, biome_lib.wake_up_queue)
@ -584,23 +585,54 @@ biome_lib.wake_up_queue()
-- Play out the entire log all at once on shutdown
-- to prevent unpopulated map areas
local function format_time(t)
if t > 59999999 then
return os.date("!%M minutes and %S seconds", math.ceil(t/1000000))
else
return os.date("!%S seconds", math.ceil(t/1000000))
end
end
function biome_lib.check_remaining_time()
if minetest.get_us_time() > (biome_lib.shutdown_last_timestamp + 10000000) then -- report progress every 10s
biome_lib.shutdown_last_timestamp = minetest.get_us_time()
local entries_remaining = #biome_lib.block_log + #biome_lib.block_recheck_list
local total_purged = biome_lib.starting_count - entries_remaining
local elapsed_time = biome_lib.shutdown_last_timestamp - biome_lib.shutdown_start_time
biome_lib.dbg(string.format("%i entries, approximately %s remaining.",
entries_remaining, format_time(elapsed_time/total_purged * entries_remaining)))
end
end
minetest.register_on_shutdown(function()
if #biome_lib.block_log + #biome_lib.block_recheck_list == 0 then
biome_lib.shutdown_start_time = minetest.get_us_time()
biome_lib.shutdown_last_timestamp = minetest.get_us_time()+1
biome_lib.starting_count = #biome_lib.block_log + #biome_lib.block_recheck_list
if biome_lib.starting_count == 0 then
return
end
biome_lib.dbg("[biome_lib] Stand by, playing out the rest of the mapblock log", 0)
biome_lib.dbg("(there are "..(#biome_lib.block_log + #biome_lib.block_recheck_list).." entries)...", 0)
biome_lib.dbg("Stand by, purging the mapblock log "..
"(there are "..(#biome_lib.block_log + #biome_lib.block_recheck_list).." entries) ...", 0)
while #biome_lib.block_log > 0 do
biome_lib.generate_block(true)
biome_lib.check_remaining_time()
end
if #biome_lib.block_recheck_list > 0 then
biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
while #biome_lib.block_log > 0 do
biome_lib.generate_block(true)
biome_lib.check_remaining_time()
end
end
biome_lib.dbg("Log purge completed after "..
format_time(minetest.get_us_time() - biome_lib.shutdown_start_time)..".", 0)
end)
-- The spawning ABM