updated mesecons and Jordach's player skin
@ -132,8 +132,5 @@ print("[OK] Mesecons")
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-- To be removed in future releases
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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--The actual wires
|
||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
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--Services like turnoff receptor on dignode and so on
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dofile(minetest.get_modpath("mesecons").."/services.lua");
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@ -1,7 +1,7 @@
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-- Dig and place services
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||||
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||||
mesecon.on_placenode = function (pos, node)
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mesecon.update_autoconnect(pos, node)
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mesecon.on_placenode = function(pos, node)
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mesecon.execute_autoconnect_hooks_now(pos, node)
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-- Receptors: Send on signal when active
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if mesecon.is_receptor_on(node.name) then
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@ -52,16 +52,15 @@ mesecon.on_placenode = function (pos, node)
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end
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end
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mesecon.on_dignode = function (pos, node)
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mesecon.on_dignode = function(pos, node)
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if mesecon.is_conductor_on(node) then
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mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
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elseif mesecon.is_receptor_on(node.name) then
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mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
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end
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mesecon.queue:add_action(pos, "update_autoconnect", {node})
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end
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mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
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mesecon.execute_autoconnect_hooks_queue(pos, node)
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end
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minetest.register_on_placenode(mesecon.on_placenode)
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minetest.register_on_dignode(mesecon.on_dignode)
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BIN
mesecons/textures/jeija_close_window.png
Normal file
After Width: | Height: | Size: 323 B |
BIN
mesecons/textures/jeija_microcontroller_bottom.png
Normal file
After Width: | Height: | Size: 550 B |
BIN
mesecons/textures/jeija_microcontroller_sides.png
Normal file
After Width: | Height: | Size: 613 B |
@ -273,3 +273,34 @@ mesecon.forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
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minetest.register_on_shutdown(function()
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mesecon.table2file("mesecon_forceloaded", mesecon.forceloaded_blocks)
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end)
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-- Autoconnect Hooks
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-- Nodes like conductors may change their appearance and their connection rules
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-- right after being placed or after being dug, e.g. the default wires use this
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-- to automatically connect to linking nodes after placement.
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-- After placement, the update function will be executed immediately so that the
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-- possibly changed rules can be taken into account when recalculating the circuit.
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-- After digging, the update function will be queued and executed after
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-- recalculating the circuit. The update function must take care of updating the
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-- node at the given position itself, but also all of the other nodes the given
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-- position may have (had) a linking connection to.
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mesecon.autoconnect_hooks = {}
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-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
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-- fct: The update function with parameters function(pos, node)
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function mesecon.register_autoconnect_hook(name, fct)
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mesecon.autoconnect_hooks[name] = fct
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mesecon.queue:add_function("autoconnect_hook_"..name, fct)
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end
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function mesecon.execute_autoconnect_hooks_now(pos, node)
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for _, fct in pairs(mesecon.autoconnect_hooks) do
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fct(pos, node)
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end
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end
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function mesecon.execute_autoconnect_hooks_queue(pos, node)
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for name in pairs(mesecon.autoconnect_hooks) do
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mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
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end
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end
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@ -200,7 +200,6 @@ end
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mesecon.register_on_mvps_move(function(moved_nodes)
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for _, n in ipairs(moved_nodes) do
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mesecon.on_placenode(n.pos, n.node)
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mesecon.update_autoconnect(n.pos)
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end
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end)
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@ -9,7 +9,7 @@ minetest.register_node("mesecons_random:removestone", {
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mesecons = {effector = {
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action_on = function (pos, node)
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minetest.remove_node(pos)
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mesecon.update_autoconnect(pos)
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mesecon.on_dignode(pos, node)
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end
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}}
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})
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@ -104,13 +104,8 @@ function mesecon.receiver_place(rcpt_pos)
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if string.find(nn.name, "mesecons:wire_") ~= nil then
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minetest.dig_node(pos)
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if mesecon.is_power_on(rcpt_pos) then
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minetest.set_node(pos, {name = "mesecons_receiver:receiver_on", param2 = node.param2})
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mesecon.receptor_on(pos, receiver_get_rules(node))
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else
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minetest.set_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
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end
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mesecon.update_autoconnect(pos)
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minetest.set_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
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mesecon.on_placenode(pos, nn)
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end
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end
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@ -121,7 +116,6 @@ function mesecon.receiver_remove(rcpt_pos, dugnode)
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minetest.dig_node(pos)
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local node = {name = "mesecons:wire_00000000_off"}
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minetest.set_node(pos, node)
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mesecon.update_autoconnect(pos)
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mesecon.on_placenode(pos, node)
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end
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end
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1
mesecons_wires/depends.txt
Normal file
@ -0,0 +1 @@
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mesecons
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1
mesecons_wires/doc/mesecon/description.html
Normal file
@ -0,0 +1 @@
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Mesecons are the wires, use them to connect effectors with receptors.
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BIN
mesecons_wires/doc/mesecon/preview.png
Executable file
After Width: | Height: | Size: 29 KiB |
BIN
mesecons_wires/doc/mesecon/recipe.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
247
mesecons_wires/init.lua
Normal file
@ -0,0 +1,247 @@
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-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
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-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
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-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
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-- Where 0 means the wire has no visual connection to that direction and
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-- 1 means that the wire visually connects to that other node.
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-- #######################
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-- ## Update wire looks ##
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-- #######################
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-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
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local wire_getconnect = function (from_pos, self_pos)
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local node = minetest.get_node(self_pos)
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if minetest.registered_nodes[node.name]
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and minetest.registered_nodes[node.name].mesecons then
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-- rules of node to possibly connect to
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local rules = {}
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if (minetest.registered_nodes[node.name].mesecon_wire) then
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rules = mesecon.rules.default
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else
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rules = mesecon.get_any_rules(node)
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end
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for _, r in ipairs(mesecon.flattenrules(rules)) do
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if (vector.equals(vector.add(self_pos, r), from_pos)) then
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return true
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end
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end
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end
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return false
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end
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-- Update this node
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local wire_updateconnect = function (pos)
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local connections = {}
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for _, r in ipairs(mesecon.rules.default) do
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if wire_getconnect(pos, vector.add(pos, r)) then
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table.insert(connections, r)
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end
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end
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local nid = {}
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for _, vec in ipairs(connections) do
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-- flat component
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if vec.x == 1 then nid[0] = "1" end
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if vec.z == 1 then nid[1] = "1" end
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if vec.x == -1 then nid[2] = "1" end
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if vec.z == -1 then nid[3] = "1" end
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-- slopy component
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if vec.y == 1 then
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if vec.x == 1 then nid[4] = "1" end
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if vec.z == 1 then nid[5] = "1" end
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if vec.x == -1 then nid[6] = "1" end
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if vec.z == -1 then nid[7] = "1" end
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end
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end
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local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
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..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
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local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
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minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
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end
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local update_on_place_dig = function (pos, node)
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-- Update placed node (get_node again as it may have been dug)
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local nn = minetest.get_node(pos)
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if (minetest.registered_nodes[nn.name])
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and (minetest.registered_nodes[nn.name].mesecon_wire) then
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wire_updateconnect(pos)
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end
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-- Update nodes around it
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local rules = {}
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if minetest.registered_nodes[node.name]
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and minetest.registered_nodes[node.name].mesecon_wire then
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rules = mesecon.rules.default
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else
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rules = mesecon.get_any_rules(node)
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end
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if (not rules) then return end
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for _, r in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, r)
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if minetest.registered_nodes[minetest.get_node(np).name]
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and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
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wire_updateconnect(np)
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||||
end
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end
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||||
end
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mesecon.register_autoconnect_hook("wire", update_on_place_dig)
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||||
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-- ############################
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-- ## Wire node registration ##
|
||||
-- ############################
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||||
-- Nodeboxes:
|
||||
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
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||||
local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||
|
||||
local nbox_nid =
|
||||
{
|
||||
[0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
|
||||
[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
|
||||
[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
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||||
[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
|
||||
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[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
|
||||
[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
|
||||
[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
|
||||
[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} -- z negative up
|
||||
}
|
||||
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||||
local tiles_off = { "mesecons_wire_off.png" }
|
||||
local tiles_on = { "mesecons_wire_on.png" }
|
||||
|
||||
local selectionbox =
|
||||
{
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
}
|
||||
|
||||
-- go to the next nodeid (ex.: 01000011 --> 01000100)
|
||||
local nid_inc = function() end
|
||||
nid_inc = function (nid)
|
||||
local i = 0
|
||||
while nid[i-1] ~= 1 do
|
||||
nid[i] = (nid[i] ~= 1) and 1 or 0
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
-- BUT: Skip impossible nodeids:
|
||||
if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
|
||||
or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
|
||||
return nid_inc(nid)
|
||||
end
|
||||
|
||||
return i <= 8
|
||||
end
|
||||
|
||||
register_wires = function()
|
||||
local nid = {}
|
||||
while true do
|
||||
-- Create group specifiction and nodeid string (see note above for details)
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
-- Calculate nodebox
|
||||
local nodebox = {type = "fixed", fixed={box_center}}
|
||||
for i=0,7 do
|
||||
if nid[i] == 1 then
|
||||
table.insert(nodebox.fixed, nbox_nid[i])
|
||||
end
|
||||
end
|
||||
|
||||
-- Add bump to nodebox if curved
|
||||
if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
|
||||
or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
|
||||
table.insert(nodebox.fixed, box_bump1)
|
||||
end
|
||||
|
||||
-- If nothing to connect to, still make a nodebox of a straight wire
|
||||
if nodeid == "00000000" then
|
||||
nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
|
||||
local rules = {}
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
|
||||
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
|
||||
|
||||
if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
|
||||
if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
|
||||
if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
|
||||
if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
|
||||
|
||||
local meseconspec_off = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||
}}
|
||||
|
||||
local meseconspec_on = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||
}}
|
||||
|
||||
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
||||
not_in_creative_inventory = 1}
|
||||
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
|
||||
if nodeid ~= "00000000" then
|
||||
groups_off["not_in_creative_inventory"] = 1
|
||||
end
|
||||
|
||||
mesecon.register_node(":mesecons:wire_"..nodeid, {
|
||||
description = "Mesecon",
|
||||
drawtype = "nodebox",
|
||||
inventory_image = "mesecons_wire_inv.png",
|
||||
wield_image = "mesecons_wire_inv.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
walkable = false,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecon_wire = true
|
||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
||||
|
||||
if (nid_inc(nid) == false) then return end
|
||||
end
|
||||
end
|
||||
register_wires()
|
||||
|
||||
-- ##############
|
||||
-- ## Crafting ##
|
||||
-- ##############
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
cooktime = 30,
|
||||
})
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 1.9 KiB |