Updated several mods for Minetest 0.4.16

castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack
caverealms, coloredwood, concrete, currency, farming redo, home decor,
ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory
unified bricks, unified dyes, worldedit, and xban2
This commit is contained in:
Vanessa Ezekowitz
2017-06-16 18:12:21 -04:00
parent b8cd2f723c
commit 75e0a665ce
148 changed files with 3555 additions and 1555 deletions

View File

@@ -186,7 +186,7 @@ function caverealms:nodeupdate_single(p, delay)
end
if minetest.get_item_group(n.name, "attached_node") ~= 0 then
if not check_attached_node(p, n) then
if not caverealms:check_attached_node(p, n) then
caverealms:drop_attached_node(p)
caverealms:nodeupdate(p)
end

View File

@@ -86,10 +86,10 @@ minetest.register_node("caverealms:thin_ice", {
--alternate version for stalactites
minetest.register_node("caverealms:hanging_thin_ice", {
description = "Thin Ice",
description = "Thin Ice (hanging)",
tiles = {"caverealms_thin_ice.png"},
is_ground_content = true,
groups = {cracky=3},
groups = {cracky=3, not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(),
use_texture_alpha = true,
drawtype = "glasslike",