Updated several mods for Minetest 0.4.16

castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack
caverealms, coloredwood, concrete, currency, farming redo, home decor,
ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory
unified bricks, unified dyes, worldedit, and xban2
This commit is contained in:
Vanessa Ezekowitz
2017-06-16 18:12:21 -04:00
parent b8cd2f723c
commit 75e0a665ce
148 changed files with 3555 additions and 1555 deletions

View File

@@ -103,12 +103,12 @@ for _, nodeclass in ipairs(NodeClass) do
minetest.register_node("blox:stone_"..nodeclass, {
description = "Blox stone "..nodeclass,
drawtype = "mesh",
tiles = {
{ name = "default_stone.png", color = 0xffffffff },
},
overlay_tiles = {
"blox_stone_"..nodeclass..".png"
},
mesh = "blox_block_with_overlay.obj",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
paramtype = "light",
@@ -123,12 +123,12 @@ for _, nodeclass in ipairs(NodeClass) do
minetest.register_node("blox:cobble_"..nodeclass, {
description = "Blox cobble "..nodeclass,
drawtype = "mesh",
tiles = {
{ name = "default_cobble.png", color = 0xffffffff },
},
overlay_tiles = {
"blox_cobble_"..nodeclass..".png"
},
mesh = "blox_block_with_overlay.obj",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
paramtype = "light",
@@ -143,12 +143,12 @@ for _, nodeclass in ipairs(NodeClass) do
minetest.register_node("blox:wood_"..nodeclass, {
description = "Blox wood "..nodeclass,
drawtype = "mesh",
tiles = {
{ name = "default_wood.png", color = 0xffffffff },
},
overlay_tiles = {
"blox_wood_"..nodeclass..".png"
},
mesh = "blox_block_with_overlay.obj",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
paramtype = "light",