update coloredwood, digilines, technic, gloopblocks, homedecor, mesecons,

pipeworks, player_textures, signs_lib, unifieddyes, and worldedit
This commit is contained in:
Vanessa Ezekowitz
2017-03-14 00:04:17 -04:00
parent a46f07cbfb
commit 6885943d04
50 changed files with 893 additions and 233 deletions

View File

@@ -26,12 +26,7 @@ technic.chests.can_dig = function(pos, player)
end
local function inv_change(pos, count, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
if not default.can_interact_with_node(player, pos) then
return 0
end
return count
@@ -54,18 +49,14 @@ function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_inde
end
function technic.chests.on_inv_put(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" puts stuff in to chest at "
..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" moves " .. stack:get_name() ..
" to chest at " .. minetest.pos_to_string(pos))
end
function technic.chests.on_inv_take(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from chest at "
..minetest.pos_to_string(pos))
end
function has_locked_chest_privilege(meta, player)
return player:get_player_name() == meta:get_string("owner")
minetest.log("action", player:get_player_name() ..
" takes " .. stack:get_name() ..
" from chest at " .. minetest.pos_to_string(pos))
end

View File

@@ -263,12 +263,45 @@ function technic.chests:definition(name, data)
on_receive_fields = get_receive_fields(name, data),
on_metadata_inventory_move = self.on_inv_move,
on_metadata_inventory_put = self.on_inv_put,
on_metadata_inventory_take = self.on_inv_take,
on_metadata_inventory_take = self.on_inv_take,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "main", drops)
drops[#drops+1] = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest"
minetest.remove_node(pos)
return drops
end,
}
if data.locked then
def.allow_metadata_inventory_move = self.inv_move
def.allow_metadata_inventory_put = self.inv_put
def.allow_metadata_inventory_take = self.inv_take
def.on_blast = function() end
def.can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main") and default.can_interact_with_node(player, pos)
end
def.on_skeleton_key_use = function(pos, player, newsecret)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local name = player:get_player_name()
-- verify placer is owner of lockable chest
if owner ~= name then
minetest.record_protection_violation(pos, name)
minetest.chat_send_player(name, "You do not own this chest.")
return nil
end
local secret = meta:get_string("key_lock_secret")
if secret == "" then
secret = newsecret
meta:set_string("key_lock_secret", secret)
end
return secret, "a locked chest", owner
end
end
return def
end