updated homedecor

master
Vanessa Dannenberg 2018-05-13 09:37:58 -04:00
parent 6e95dd30cf
commit 61269f41d0
3 changed files with 74 additions and 25 deletions

View File

@ -12,3 +12,4 @@ bucket?
beds?
flowers?
3d_armor?
skinsdb?

View File

@ -13,9 +13,29 @@ local set_player_textures =
or default.player_set_textures
local armor_mod_path = minetest.get_modpath("3d_armor")
local skins = {"male1", "male2", "male3", "male4", "male5"}
local skinslist = {"male1", "male2", "male3", "male4", "male5"}
local default_skin = "character.png"
local skinsdb_mod_path = minetest.get_modpath("skinsdb")
if skinsdb_mod_path then
for _, shrt in ipairs(skinslist) do
for _, prefix in ipairs({"", "fe"}) do
local skin_name = prefix..shrt
local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png") -- Texture PNG file as key to be compatible in set_player_skin
skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
skin_obj:set_meta("name", "Wardrobe "..skin_name)
skin_obj:set_meta("author", 'Calinou and Jordach')
skin_obj:set_meta("license", 'WTFPL')
local file = io.open(homedecor.modpath.."/textures/homedecor_clothes_"..skin_name..".png", "r")
skin_obj:set_meta("format", skins.get_skin_format(file))
file:close()
skin_obj:set_meta("in_inventory_list", false)
end
end
end
function homedecor.get_player_skin(player)
local skin = player:get_attribute("homedecor:player_skin")
if not skin or skin == "" then
@ -26,7 +46,9 @@ end
function homedecor.set_player_skin(player, skin, save)
skin = skin or default_skin
if armor_mod_path then -- if 3D_armor's installed, let it set the skin
if skinsdb_mod_path then
skins.set_player_skin(player, skin)
elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
armor.textures[player:get_player_name()].skin = skin
armor:update_player_visuals(player)
else
@ -78,8 +100,8 @@ homedecor.register("wardrobe", {
local clothes_strings = ""
for i = 1,5 do
clothes_strings = clothes_strings..
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skins[i].."_preview.png;"..skins[i]..";]"..
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skins[i].."_preview.png;fe"..skins[i]..";]"
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skinslist[i].."_preview.png;"..skinslist[i]..";]"..
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skinslist[i].."_preview.png;fe"..skinslist[i]..";]"
end
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
@ -97,11 +119,11 @@ homedecor.register("wardrobe", {
end
for i = 1,5 do
if fields[skins[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_"..skins[i]..".png", "player")
if fields[skinslist[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_"..skinslist[i]..".png", "player")
break
elseif fields["fe"..skins[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skins[i]..".png", "player")
elseif fields["fe"..skinslist[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skinslist[i]..".png", "player")
break
end
end

View File

@ -32,6 +32,25 @@ minetest.register_entity("itemframes:item",{
if self.nodename == "itemframes:pedestal" then
self.object:set_properties({automatic_rotate = 1})
end
if self.texture ~= nil and self.nodename ~= nil then
local entity_pos = vector.round(self.object:get_pos())
local objs = minetest.get_objects_inside_radius(entity_pos, 0.5)
for _, obj in ipairs(objs) do
if obj ~= self.object and
obj:get_luaentity() and
obj:get_luaentity().name == "itemframes:item" and
obj:get_luaentity().nodename == self.nodename and
obj:get_properties() and
obj:get_properties().textures and
obj:get_properties().textures[1] == self.texture then
minetest.log("action","[itemframes] Removing extra " ..
self.texture .. " found in " .. self.nodename .. " at " ..
minetest.pos_to_string(entity_pos))
self.object:remove()
break
end
end
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
@ -228,24 +247,31 @@ minetest.register_node("itemframes:pedestal",{
-- automatically restore entities lost from frames/pedestals
-- due to /clearobjects or similar
minetest.register_abm({
minetest.register_lbm({
label = "Maintain itemframe and pedestal entities",
name = "itemframes:maintain_entities",
nodenames = {"itemframes:frame", "itemframes:pedestal"},
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local num
if node.name == "itemframes:frame" then
num = #minetest.get_objects_inside_radius(pos, 0.5)
elseif node.name == "itemframes:pedestal" then
pos.y = pos.y + 1
num = #minetest.get_objects_inside_radius(pos, 0.5)
pos.y = pos.y - 1
end
if num > 0 then return end
update_item(pos, node)
run_at_every_load = true,
action = function(pos, node)
minetest.after(0,
function(pos, node)
local meta = minetest.get_meta(pos)
local itemstring = meta:get_string("item")
if itemstring ~= "" then
local entity_pos = pos
if node.name == "itemframes:pedestal" then
entity_pos = {x=pos.x,y=pos.y+1,z=pos.z}
end
local objs = minetest.get_objects_inside_radius(entity_pos, 0.5)
if #objs == 0 then
minetest.log("action","[itemframes] Replacing missing " ..
itemstring .. " in " .. node.name .. " at " ..
minetest.pos_to_string(pos))
update_item(pos, node)
end
end
end,
pos, node)
end
})