updated areas (now using the minetest-mods repo), farming redo,
moreblocks, and moreores
This commit is contained in:
parent
8555f75acc
commit
4ebefe20c9
15
areas/.luacheckrc
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15
areas/.luacheckrc
Normal file
@ -0,0 +1,15 @@
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unused_args = false
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allow_defined_top = true
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read_globals = {
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"DIR_DELIM",
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"minetest", "core",
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"dump",
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"vector", "nodeupdate",
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"VoxelManip", "VoxelArea",
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"PseudoRandom", "ItemStack",
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"intllib",
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"default",
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table = { fields = { "copy", "getn" } }
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}
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@ -1,5 +1,23 @@
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local hudHandlers = {}
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areas.registered_on_adds = {}
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areas.registered_on_removes = {}
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areas.registered_on_moves = {}
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function areas:registerOnAdd(func)
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table.insert(areas.registered_on_adds, func)
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end
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function areas:registerOnRemove(func)
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table.insert(areas.registered_on_removes, func)
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end
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function areas:registerOnMove(func)
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table.insert(areas.registered_on_moves, func)
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end
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--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
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function areas:registerHudHandler(handler)
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table.insert(hudHandlers, handler)
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@ -141,4 +159,3 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
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-- intersecting areas and they are all owned by the player.
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return true
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end
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@ -4,7 +4,10 @@ Areas mod API
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API list
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---
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* `areas.registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD. See [HUD](#hud).
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* `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD. See [HUD](#hud).
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* `areas:registerOnAdd(func(id, area))`
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* `areas:registerOnRemove(func(id))`
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* `areas:registerOnMove(func(id, area, pos1, pos2))`
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HUD
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@ -1,11 +1,23 @@
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-- This is inspired by the landrush mod by Bremaweb
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areas.hud = {}
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areas.hud.refresh = 0
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minetest.register_globalstep(function(dtime)
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areas.hud.refresh = areas.hud.refresh + dtime
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if areas.hud.refresh > areas.config["tick"] then
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areas.hud.refresh = 0
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else
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return
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end
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for _, player in pairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local pos = vector.round(player:getpos())
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pos = vector.apply(pos, function(p)
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return math.max(math.min(p, 2147483), -2147483)
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end)
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local areaStrings = {}
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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@ -3,6 +3,18 @@ function areas:player_exists(name)
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return minetest.get_auth_handler().get_auth(name) ~= nil
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end
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local safe_file_write = minetest.safe_file_write
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if safe_file_write == nil then
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function safe_file_write(path, content)
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local file, err = io.open(path, "w")
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if err then
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return err
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end
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file:write(content)
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file:close()
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end
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end
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-- Save the areas table to a file
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function areas:save()
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local datastr = minetest.serialize(self.areas)
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@ -10,12 +22,7 @@ function areas:save()
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minetest.log("error", "[areas] Failed to serialize area data!")
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return
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end
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local file, err = io.open(self.config.filename, "w")
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if err then
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return err
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end
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file:write(datastr)
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file:close()
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return safe_file_write(self.config.filename, datastr)
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end
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-- Load the areas table from the save file
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@ -86,6 +93,11 @@ function areas:add(owner, name, pos1, pos2, parent)
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owner = owner,
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parent = parent
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}
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for i=1, #areas.registered_on_adds do
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areas.registered_on_adds[i](id, self.areas[id])
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end
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-- Add to AreaStore
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if self.store then
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local sid = self.store:insert_area(pos1, pos2, tostring(id))
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@ -118,6 +130,10 @@ function areas:remove(id, recurse)
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end
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end
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for i=1, #areas.registered_on_removes do
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areas.registered_on_removes[i](id)
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end
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-- Remove main entry
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self.areas[id] = nil
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@ -133,6 +149,11 @@ function areas:move(id, area, pos1, pos2)
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area.pos1 = pos1
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area.pos2 = pos2
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for i=1, #areas.registered_on_moves do
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areas.registered_on_moves[i](id, area, pos1, pos2)
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end
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if self.store then
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self.store:remove_area(areas.store_ids[id])
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local sid = self.store:insert_area(pos1, pos2, tostring(id))
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@ -282,4 +303,3 @@ function areas:isAreaOwner(id, name)
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end
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return false
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end
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@ -129,13 +129,21 @@ function areas:getPos(playerName)
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return areas:sortPos(pos1, pos2)
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end
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local function posLimit(pos)
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return {
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x = math.max(math.min(pos.x, 31000), -31000)
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y = math.max(math.min(pos.y, 31000), -31000)
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z = math.max(math.min(pos.z, 31000), -31000)
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}
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end
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function areas:setPos1(playerName, pos)
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areas.pos1[playerName] = pos
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areas.pos1[playerName] = posLimit(pos)
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areas.markPos1(playerName)
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end
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function areas:setPos2(playerName, pos)
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areas.pos2[playerName] = pos
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areas.pos2[playerName] = posLimit(pos)
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areas.markPos2(playerName)
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end
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@ -41,3 +41,5 @@ setting("number", "self_protection_max_areas_high", 32)
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-- legacy_table (owner_defs) compatibility. Untested and has known issues.
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setting("boolean", "legacy_table", false)
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-- configure the refresh delay for the name displays in the HUD
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setting("number", "tick", 0.5)
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@ -13,14 +13,14 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
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### Changelog:
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- 1.40 - Added Mithril Scythe to quick harvest and replant crops on right-click.
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- 1.40 - Added Mithril Scythe to quick harvest and replant crops on right-click. Added Hoe's for MoreOres with Toolrank support.
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- 1.39 - Added Rice, Rye and Oats thanks to Ademants Grains mod. Added Jaffa Cake and multigrain bread.
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- 1.38 - Pumpkin grows into block, use chopping board to cut into 4x slices, same with melon block, 2x2 slices makes a block, cocoa pods are no longer walkable
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- 1.37 - Added custom 'growth_check(pos, nodename) function for crop nodes to use (check cocoa.lua for example)
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- 1.36 - Added Beetroot, Beetroot Soup (6x beetroot, 1x bowl), fix register_plant() issue, add new recipes
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- 1.35 - Deprecated bronze/mese/diamond hoe's, added hoe bomb and deprecated hoe's as lucky block prizes
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- 1.34 - Added scarecrow Base (5x sticks in a cross shape)
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- 1.33 - Added cooking utensils (wooden bowl, saucepan, cooking pot, baking tray, skillet, cutting board, mortar & pestle, juicer, glass mixing bowl) for easier food crafts.
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- 1.33 - Added cooking utensils (wooden bowl, saucepan, cooking pot, baking tray, skillet, cutting board, mortar & pestle, juicer, glass mixing bowl) for easier food crafts.
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- 1.32 - Added Pea plant (textures by Andrey01) - also added Wooden Bowl and Pea Soup crafts
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- 1.31 - Added Pineapple which can be found growing in savannah areas (place pineapple in crafting to obtain 5x rings to eat and a top for re-planting), also Salt which is made from cooking a bucket of water, added food groups so it's more compatible with Ruben's food mods.
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- 1.30 - Added Garlic, Pepper and Onions thanks to Grizzly Adam for sharing textures
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@ -469,4 +469,30 @@ if minetest.get_modpath("moreores") then
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{"", "", "group:stick"}
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}
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})
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farming.register_hoe(":moreores:hoe_silver", {
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description = S("%s Hoe"):format(S("Silver")),
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inventory_image = "moreores_tool_silverhoe.png",
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max_uses = 300,
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material = "moreores:silver_ingot",
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})
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farming.register_hoe(":moreores:hoe_mithril", {
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description = S("%s Hoe"):format(S("Mithril")),
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inventory_image = "moreores_tool_mithrilhoe.png",
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max_uses = 1000,
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material = "moreores:mithril_ingot",
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})
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-- Toolranks support
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if tr then
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minetest.override_item("moreores:hoe_silver", {
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original_description = S("%s Hoe"):format(S("Silver")),
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description = toolranks.create_description("Silver Hoe")})
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minetest.override_item("moreores:hoe_mithril", {
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original_description = S("%s Hoe"):format(S("Mithril")),
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description = toolranks.create_description("Mithril Hoe")})
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end
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end
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@ -7,6 +7,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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## [Unreleased]
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### Added
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- Polish translation.
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## [1.3.0] - 2019-03-23
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### Changed
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289
moreblocks/locale/pl.po
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289
moreblocks/locale/pl.po
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# Polish translation for More Blocks.
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# Copyright © 2011-2019 Hugo Locurcio and contributors
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# This file is distributed under the same license as the More Blocks package.
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# mat9117, 2019
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# CodeXP <codexp@gmx.net>, 2018.
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msgid ""
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msgstr ""
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"Project-Id-Version: More Blocks\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2018-07-13 12:37+0200\n"
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"PO-Revision-Date: \n"
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"Last-Translator: CodeXP <codexp@gmx.net>\n"
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"Language-Team: \n"
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"Language: pl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: circular_saw.lua
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msgid "Circular Saw"
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msgstr "Piła tarczowa"
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#: circular_saw.lua
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msgid ""
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"Input\n"
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"material"
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msgstr ""
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"wejście\n"
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"materiał"
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#: circular_saw.lua
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msgid "Left-over"
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msgstr "Resztki"
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#: circular_saw.lua
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msgid "Max"
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msgstr "Maks"
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#: circular_saw.lua
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msgid ""
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"Recycle\n"
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"output"
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msgstr ""
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"Przetwarzanie\n"
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"Wyjście"
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#: circular_saw.lua
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msgid "Set"
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msgstr "Ustaw"
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#: circular_saw.lua
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msgid "owned by @1"
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msgstr "Należy do @1"
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#: circular_saw.lua
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msgid "Circular Saw is empty"
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msgstr "Piła tarczowa jest pusta"
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#: circular_saw.lua
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msgid "Circular Saw is working on @1"
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msgstr "Piła tarczowa pracuje na @1"
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#: init.lua
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msgid "[moreblocks] loaded."
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msgstr "[moreblocks] załadowane."
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#: nodes.lua
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msgid "Deprecated"
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msgstr "Przestarzałe"
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#: nodes.lua
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msgid "All-faces Acacia Tree"
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msgstr "Wielostronna tekstura akacji"
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#: nodes.lua
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msgid "All-faces Aspen Tree"
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msgstr "Wielostronna tekstura osiki"
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#: nodes.lua
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msgid "All-faces Jungle Tree"
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msgstr "Wielostronna tekstura drzewa dżunglowego"
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#: nodes.lua
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msgid "All-faces Pine Tree"
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msgstr "Wielostronna tekstura sosny"
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#: nodes.lua
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msgid "All-faces Tree"
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msgstr "Wielostronna tekstura drzewa"
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#: nodes.lua
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msgid "Cactus Brick"
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msgstr "Kaktusowa cegła"
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#: nodes.lua
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msgid "Cactus Checker"
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msgstr "Kaktusowa szachownica"
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#: nodes.lua
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msgid "Centered Wooden Tile"
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msgstr "Wyśrodkowany drewniany kafelek"
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#: nodes.lua
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msgid "Checker Stone Tile"
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msgstr "Kamienna szachownica"
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#: nodes.lua
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msgid "Circle Stone Bricks"
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msgstr "Okrągłe kamienne cegły"
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#: nodes.lua
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msgid "Clean Glass"
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msgstr "Czyste szkło"
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#: nodes.lua
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msgid "Coal Checker"
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msgstr "Węglowa szachownica"
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#: nodes.lua
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msgid "Coal Glass"
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msgstr "Szkło węglowe"
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#: nodes.lua
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msgid "Coal Stone"
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msgstr "Kamień węglowy"
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#: nodes.lua
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msgid "Coal Stone Bricks"
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msgstr "Węglowe kamienne cegły"
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#: nodes.lua
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msgid "Compressed Cobblestone"
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msgstr "Skompresowany bruk"
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#: nodes.lua
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msgid "Compressed Dirt"
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msgstr "Skompresowana ziemia"
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#: nodes.lua
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msgid "Copper Patina Block"
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msgstr "Blok patynowanej miedzi"
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#: nodes.lua
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msgid "Empty Shelf"
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msgstr "Pusta półka"
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#: nodes.lua
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msgid "Full Wooden Tile"
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msgstr "Pełny drewniany kafelek"
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#: nodes.lua
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msgid "Glow Glass"
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msgstr "Świecące szkło"
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#: nodes.lua
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msgid "Iron Checker"
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msgstr "Żelazna szachownica"
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#: nodes.lua
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msgid "Iron Glass"
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msgstr "Żelazne szkło"
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#: nodes.lua
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msgid "Iron Stone"
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msgstr "Żelazny kamień"
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#: nodes.lua
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msgid "Iron Stone Bricks"
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msgstr "Żelazne kamienne cegły"
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#: nodes.lua
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msgid "Plankstone"
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msgstr "Deskokamień"
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#: nodes.lua
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msgid "Rope"
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msgstr "Lina"
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#: nodes.lua
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msgid "Split Stone Tile"
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msgstr "Kamienny blok kafelkowy"
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#: nodes.lua
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msgid "Stone Bricks"
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msgstr "Kamienne cegły"
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#: nodes.lua
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msgid "Stone Tile"
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msgstr "Kamienny kafelek"
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#: nodes.lua
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msgid "Super Glow Glass"
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msgstr "Super świecące szkło"
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#: nodes.lua
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msgid "Sweeper"
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msgstr "Miotła"
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#: nodes.lua
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msgid "Tar"
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msgstr "Smoła"
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#: nodes.lua
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msgid "Trap Desert Stone"
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msgstr "Pułapka z pustynnego kamienia"
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#: nodes.lua
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msgid "Trap Glass"
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msgstr "Szklana pułapka"
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#: nodes.lua
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msgid "Trap Glow Glass"
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msgstr "Pułapka ze świecącego szkłą"
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#: nodes.lua
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msgid "Trap Obsidian"
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msgstr "Obsydianowa pułapka"
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#: nodes.lua
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msgid "Trap Obsidian Glass"
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msgstr "Pułapka z obsydianowego szkła"
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#: nodes.lua
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msgid "Trap Sandstone"
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msgstr "Pułapka z piaskowca"
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#: nodes.lua
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msgid "Trap Stone"
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msgstr "Kamienna pułapka"
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#: nodes.lua
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msgid "Trap Super Glow Glass"
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msgstr "Pułapka z super świecącego szkła"
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#: nodes.lua
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msgid "Wooden Tile"
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msgstr "Drewniany kafelek"
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#: nodes.lua
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msgid "Offset Wooden Tile"
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msgstr ""
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# @deprecated
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#: nodes.lua
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msgid "Downwards Wooden Tile"
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||||
msgstr "Dolny drewniany kafelek"
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||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Leftwards Wooden Tile"
|
||||
msgstr "Lewy drewniany kafelek"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Rightwards Wooden Tile"
|
||||
msgstr "Prawy drewniany kafelek"
|
||||
|
||||
#: ownership.lua
|
||||
msgid "Sorry, @1 owns that spot."
|
||||
msgstr "Przykro mi, to miejsce należy do @1"
|
||||
|
||||
#: ownership.lua
|
||||
msgid "someone"
|
||||
msgstr "ktoś"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Microblock"
|
||||
msgstr "%s Mikroblok"
|
||||
|
||||
#: stairsplus/common.lua stairsplus/slabs.lua
|
||||
#, lua-format
|
||||
msgid "%s Slab"
|
||||
msgstr "%s Płyta"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Slope"
|
||||
msgstr "%s Spad"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Panel"
|
||||
msgstr "%s Panel"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Stairs"
|
||||
msgstr "% Schody"
|
@ -7,3 +7,8 @@ repos:
|
||||
|
||||
- id: mixed-line-ending
|
||||
args: [--fix=lf]
|
||||
|
||||
- repo: https://github.com/Calinou/pre-commit-luacheck
|
||||
rev: v1.0.0
|
||||
hooks:
|
||||
- id: luacheck
|
||||
|
@ -11,5 +11,6 @@ install:
|
||||
- luarocks install --local luacheck
|
||||
|
||||
script:
|
||||
# All linters are run with pre-commit hooks
|
||||
- export PATH="$HOME/.luarocks/bin:$PATH"
|
||||
- $HOME/.local/bin/pre-commit run --all-files
|
||||
- $HOME/.luarocks/bin/luacheck .
|
||||
|
@ -7,6 +7,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Added
|
||||
|
||||
- Polish translation.
|
||||
|
||||
## [1.1.0] - 2019-03-23
|
||||
|
||||
### Added
|
||||
|
21
moreores/locale/pl.txt
Normal file
21
moreores/locale/pl.txt
Normal file
@ -0,0 +1,21 @@
|
||||
# Translation by mat9117
|
||||
|
||||
[moreores] loaded. = [moreores] załadowano.
|
||||
|
||||
%s Ore = %Ruda
|
||||
%s Lump = %Bryłka
|
||||
%s Ingot = %Sztabka
|
||||
%s Block = %sBlok
|
||||
%s Pickaxe = %sKilof
|
||||
%s Shovel = %sŁopatka
|
||||
%s Axe = %sSiekiera
|
||||
%s Sword = %sMiecz
|
||||
|
||||
Copper = Miedź
|
||||
Tin = Cyna
|
||||
Bronze = Brąz
|
||||
Silver = Srebro
|
||||
Gold = Złoto
|
||||
Mithril = Mithril
|
||||
|
||||
Copper Rail = Miedziany tor
|
Loading…
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Reference in New Issue
Block a user