updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
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@@ -38,9 +38,9 @@ function lrfurn.check_right(pos, fdir, long, placer)
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return false
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elseif minetest.is_protected(pos2, placer:get_player_name()) then
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if not long then
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minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where other end goes!")
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minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where other end goes!"))
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else
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minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where the middle or far end goes!")
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minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where the middle or far end goes!"))
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end
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return false
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end
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@@ -50,7 +50,7 @@ function lrfurn.check_right(pos, fdir, long, placer)
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if node3 and node3.name ~= "air" then
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return false
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elseif minetest.is_protected(pos3, placer:get_player_name()) then
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minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where the other end goes!")
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minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where the other end goes!"))
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return false
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end
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end
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