Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs, coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores, pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes, vines, worldedit, xban2, maybe some others I didn't think about ;-)
This commit is contained in:
@@ -1,2 +1,3 @@
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default
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moreblocks?
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homedecor_i18n
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moreblocks?
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@@ -1,6 +1,9 @@
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local S = homedecor_i18n.gettext
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minetest.register_node("building_blocks:Adobe", {
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tiles = {"building_blocks_Adobe.png"},
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description = "Adobe",
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description = S("Adobe"),
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_stone_defaults(),
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@@ -8,7 +11,7 @@ minetest.register_node("building_blocks:Adobe", {
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minetest.register_node("building_blocks:Roofing", {
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tiles = {"building_blocks_Roofing.png"},
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is_ground_content = true,
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description = "Roof block",
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description = S("Roof block"),
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groups = {snappy=3},
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})
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minetest.register_craft({
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@@ -150,7 +153,7 @@ minetest.register_craft({
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})
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minetest.register_node("building_blocks:smoothglass", {
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drawtype = "glasslike",
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description = "Streak Free Glass",
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description = S("Streak Free Glass"),
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tiles = {"building_blocks_sglass.png"},
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inventory_image = minetest.inventorycube("building_blocks_sglass.png"),
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paramtype = "light",
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@@ -161,7 +164,7 @@ minetest.register_node("building_blocks:smoothglass", {
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})
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minetest.register_node("building_blocks:grate", {
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drawtype = "glasslike",
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description = "Grate",
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description = S("Grate"),
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tiles = {"building_blocks_grate.png"},
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inventory_image = minetest.inventorycube("building_blocks_grate.png"),
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paramtype = "light",
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@@ -171,7 +174,7 @@ minetest.register_node("building_blocks:grate", {
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})
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minetest.register_node("building_blocks:Fireplace", {
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description = "Fireplace",
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description = S("Fireplace"),
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tiles = {
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"building_blocks_cast_iron.png",
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"building_blocks_cast_iron.png",
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@@ -188,7 +191,7 @@ minetest.register_node("building_blocks:Fireplace", {
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minetest.register_node("building_blocks:woodglass", {
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drawtype = "glasslike",
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description = "Wood Framed Glass",
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description = S("Wood Framed Glass"),
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tiles = {"building_blocks_wglass.png"},
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inventory_image = minetest.inventorycube("building_blocks_wglass.png"),
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paramtype = "light",
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@@ -199,7 +202,7 @@ minetest.register_node("building_blocks:woodglass", {
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})
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minetest.register_node("building_blocks:terrycloth_towel", {
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drawtype = "raillike",
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description = "Terrycloth towel",
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description = S("Terrycloth towel"),
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tiles = {"building_blocks_towel.png"},
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inventory_image = "building_blocks_towel_inv.png",
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paramtype = "light",
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@@ -215,7 +218,7 @@ minetest.register_node("building_blocks:terrycloth_towel", {
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})
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minetest.register_node("building_blocks:Tarmac_spread", {
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drawtype = "raillike",
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description = "Tarmac Spread",
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description = S("Tarmac Spread"),
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tiles = {"building_blocks_tar.png"},
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inventory_image = "building_blocks_tar_spread_inv.png",
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paramtype = "light",
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@@ -232,7 +235,7 @@ minetest.register_node("building_blocks:Tarmac_spread", {
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})
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minetest.register_node("building_blocks:BWtile", {
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drawtype = "raillike",
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description = "Chess board tiling",
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description = S("Chess board tiling"),
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tiles = {"building_blocks_BWtile.png"},
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inventory_image = "building_blocks_bwtile_inv.png",
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paramtype = "light",
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@@ -248,7 +251,9 @@ minetest.register_node("building_blocks:BWtile", {
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})
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minetest.register_node("building_blocks:brobble_spread", {
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drawtype = "raillike",
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description = "Brobble Spread",
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-- Translators: "Brobble" is a portmanteau of "Brick" and "Cobble".
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-- Translate however you see fit.
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description = S("Brobble Spread"),
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tiles = {"building_blocks_brobble.png"},
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inventory_image = "building_blocks_brobble_spread_inv.png",
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paramtype = "light",
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@@ -264,7 +269,7 @@ minetest.register_node("building_blocks:brobble_spread", {
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})
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minetest.register_node("building_blocks:gravel_spread", {
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drawtype = "raillike",
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description = "Gravel Spread",
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description = S("Gravel Spread"),
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tiles = {"default_gravel.png"},
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inventory_image = "building_blocks_gravel_spread_inv.png",
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paramtype = "light",
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@@ -285,7 +290,7 @@ minetest.register_node("building_blocks:gravel_spread", {
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minetest.register_node("building_blocks:hardwood", {
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tiles = {"building_blocks_hardwood.png"},
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is_ground_content = true,
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description = "Hardwood",
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description = S("Hardwood"),
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groups = {choppy=1,flammable=1},
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sounds = default.node_sound_wood_defaults(),
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})
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@@ -448,44 +453,44 @@ else
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bb_stairs.register_stair_and_slab("marble","building_blocks:Marble",
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{cracky=3},
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{"building_blocks_marble.png"},
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"Marble stair",
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"Marble slab"
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S("Marble stair"),
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S("Marble slab")
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)
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bb_stairs.register_stair_and_slab("hardwood","building_blocks:hardwood",
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{choppy=1,flammable=1},
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{"building_blocks_hardwood.png"},
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"Hardwood stair",
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"Hardwood slab"
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S("Hardwood stair"),
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S("Hardwood slab")
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)
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bb_stairs.register_stair_and_slab("fakegrass","building_blocks:fakegrass",
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{crumbly=3},
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{"default_grass.png"},
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"Grass stair",
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"Grass slab"
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S("Grass stair"),
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S("Grass slab")
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)
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bb_stairs.register_stair_and_slab("tar","building_blocks:Tar",
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{crumbly=1},
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{"building_blocks_tar.png"},
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"Tar stair",
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"Tar slab"
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S("Tar stair"),
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S("Tar slab")
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)
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bb_stairs.register_stair_and_slab("grate","building_blocks:grate",
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{cracky=1},
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{"building_blocks_grate.png"},
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"Grate Stair",
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"Grate Slab"
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S("Grate Stair"),
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S("Grate Slab")
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)
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bb_stairs.register_stair_and_slab("Adobe", "building_blocks:Adobe",
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{crumbly=3},
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{"building_blocks_Adobe.png"},
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"Adobe stair",
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"Adobe slab"
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S("Adobe stair"),
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S("Adobe slab")
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)
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bb_stairs.register_stair_and_slab("Roofing", "building_blocks:Roofing",
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{snappy=3},
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{"building_blocks_Roofing.png"},
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"Roofing stair",
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"Roofing slab"
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S("Roofing stair"),
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S("Roofing slab")
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)
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end
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@@ -498,7 +503,7 @@ minetest.register_craft({
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minetest.register_node("building_blocks:fakegrass", {
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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description = "Fake Grass",
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description = S("Fake Grass"),
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults({
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@@ -507,13 +512,13 @@ minetest.register_node("building_blocks:fakegrass", {
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})
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minetest.register_craftitem("building_blocks:sticks", {
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description = "Small bundle of sticks",
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description = S("Small bundle of sticks"),
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image = "building_blocks_sticks.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craftitem("building_blocks:tar_base", {
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description = "Tar base",
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description = S("Tar base"),
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image = "building_blocks_tar_base.png",
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})
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@@ -537,14 +542,14 @@ minetest.register_alias("building_blocks:faggot", "building_blocks:sticks")
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minetest.register_alias("marble", "building_blocks:Marble")
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minetest.register_node("building_blocks:Tar", {
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description = "Tar",
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description = S("Tar"),
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tiles = {"building_blocks_tar.png"},
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is_ground_content = true,
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groups = {crumbly=1, tar_block = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("building_blocks:Marble", {
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description = "Marble",
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description = S("Marble"),
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tiles = {"building_blocks_marble.png"},
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is_ground_content = true,
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groups = {cracky=3, marble = 1},
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@@ -568,7 +573,7 @@ minetest.register_craft({
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})
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minetest.register_tool("building_blocks:knife", {
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description = "Tar Knife",
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description = S("Tar Knife"),
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inventory_image = "building_blocks_knife.png",
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tool_capabilities = {
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max_drop_level=0,
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@@ -588,14 +593,14 @@ minetest.register_craft({
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}
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})
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if not minetest.get_modpath("technic") then
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if not minetest.get_modpath("technic") then
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minetest.register_node( ":technic:granite", {
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description = "Granite",
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description = S("Granite"),
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tiles = { "technic_granite.png" },
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is_ground_content = true,
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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})
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})
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minetest.register_craft({
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output = "technic:granite 9",
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@@ -608,7 +613,7 @@ if not minetest.get_modpath("technic") then
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if minetest.get_modpath("moreblocks") then
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stairsplus:register_all("technic", "granite", "technic:granite", {
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description="Granite",
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description=S("Granite"),
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groups={cracky=1, not_in_creative_inventory=1},
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tiles={"technic_granite.png"},
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})
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Reference in New Issue
Block a user