update signs_lib

This commit is contained in:
Vanessa Dannenberg 2019-09-18 20:33:38 -04:00
parent 116099d94a
commit 38189c86fb

View File

@ -63,25 +63,57 @@ signs_lib.wall_fdir_to_back = {
{ 1, 0 },
}
signs_lib.rotate_facedir = {
[0] = 1,
[1] = 6,
[2] = 3,
[3] = 0,
[4] = 2,
[5] = 6,
[6] = 4
signs_lib.fdir_to_back_left = {
[0] = { -1, 1 },
[1] = { 1, 1 },
[2] = { 1, -1 },
[3] = { -1, -1 }
}
signs_lib.wall_fdir_to_back_left = {
[2] = { 1, 1 },
[3] = { -1, -1 },
[4] = { -1, 1 },
[5] = { 1, -1 }
}
signs_lib.rotate_walldir = {
[0] = 1,
[1] = 5,
[2] = 0,
[0] = 4,
[1] = 0,
[2] = 5,
[3] = 1,
[4] = 2,
[5] = 3
}
signs_lib.rotate_walldir_simple = {
[0] = 4,
[1] = 4,
[2] = 5,
[3] = 4,
[4] = 2,
[5] = 3
}
signs_lib.rotate_facedir = {
[0] = 1,
[1] = 2,
[2] = 3,
[3] = 4,
[4] = 6,
[5] = 6,
[6] = 0
}
signs_lib.rotate_facedir_simple = {
[0] = 1,
[1] = 2,
[2] = 3,
[3] = 0,
[4] = 0,
[5] = 0
}
-- Initialize character texture cache
local ctexcache = {}
@ -105,7 +137,7 @@ end
function signs_lib.spawn_entity(pos, texture)
local node = minetest.get_node(pos)
local def = minetest.registered_items[node.name]
if not def or not def.entity_info or not def.entity_info.yaw[node.param2 + 1] then return end
if not def or not def.entity_info then return end
local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
local objects = minetest.get_objects_inside_radius(pos, 0.5)
@ -117,51 +149,95 @@ function signs_lib.spawn_entity(pos, texture)
obj = minetest.add_entity(pos, "signs_lib:text")
end
obj:setyaw(def.entity_info.yaw[node.param2 + 1])
local yaw = def.entity_info.yaw[node.param2 + 1]
local pitch = 0
if not texture then
obj:set_properties({
mesh = def.entity_info.mesh,
visual_size = text_scale,
})
else
obj:set_properties({
mesh = def.entity_info.mesh,
visual_size = text_scale,
textures={texture},
})
if not string.find(node.name, "onpole") and not string.find(node.name, "hanging") then
local rot90 = math.pi/2
if def.paramtype2 == "wallmounted" then
if node.param2 == 1 then -- on floor
pitch = -rot90
yaw = 0
elseif node.param2 == 0 then -- on ceiling
pitch = rot90
yaw = math.pi
end
elseif def.paramtype2 == "facedir" then
if node.param2 == 4 then
pitch = -rot90
yaw = 0
elseif node.param2 == 6 then
pitch = rot90
yaw = math.pi
end
end
end
if yaw then
obj:set_rotation({x = pitch, y = yaw, z=0})
if not texture then
obj:set_properties({
mesh = def.entity_info.mesh,
visual_size = text_scale,
})
else
obj:set_properties({
mesh = def.entity_info.mesh,
visual_size = text_scale,
textures={texture},
})
end
end
end
-- rotation
function signs_lib.wallmounted_rotate(pos, node, user, mode)
if not signs_lib.can_modify(pos, user) then return false end
if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
function signs_lib.handle_rotation(pos, node, user, mode)
if not signs_lib.can_modify(pos, user)
or mode ~= screwdriver.ROTATE_FACE then
return false
end
local newparam2
local tpos = pos
local def = minetest.registered_items[node.name]
local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
if string.match(node.name, "_onpole") then
local newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
local t = signs_lib.wall_fdir_to_back_left
minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
signs_lib.delete_objects(pos)
signs_lib.update_sign(pos)
return true
end
if def.paramtype2 ~= "wallmounted" then
newparam2 = signs_lib.rotate_facedir_simple[node.param2] or 0
t = signs_lib.fdir_to_back_left
end
function signs_lib.facedir_rotate(pos, node, user, mode)
if not signs_lib.can_modify(pos, user) then return false end
tpos = {
x = pos.x + t[node.param2][1],
y = pos.y,
z = pos.z + t[node.param2][2]
}
if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
return false
local node2 = minetest.get_node(tpos)
local def2 = minetest.registered_items[node2.name]
if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
minetest.set_node(tpos, {name = node.name, param2 = newparam2})
minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
minetest.remove_node(pos)
signs_lib.delete_objects(pos)
elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_walldir[node.param2] or 0 })
else
minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
end
local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
signs_lib.delete_objects(pos)
signs_lib.update_sign(pos)
signs_lib.delete_objects(tpos)
signs_lib.update_sign(tpos)
return true
end
@ -646,6 +722,14 @@ function signs_lib.check_for_ceiling(pointed_thing)
end
end
function signs_lib.check_for_floor(pointed_thing)
if pointed_thing.above.x == pointed_thing.under.x
and pointed_thing.above.z == pointed_thing.under.z
and pointed_thing.above.y > pointed_thing.under.y then
return true
end
end
function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
local playername = placer:get_player_name()
local def = minetest.registered_items[itemstack:get_name()]
@ -655,12 +739,23 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
local pdef = minetest.registered_items[pnode.name]
if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
if def.paramtype2 == "wallmounted" then
newparam2 = minetest.dir_to_wallmounted(lookdir)
else
newparam2 = minetest.dir_to_facedir(lookdir)
end
local node = minetest.get_node(pos)
minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = node.param2})
minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
local node = minetest.get_node(pos)
minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
end
if locked then
local meta = minetest.get_meta(pos)
@ -715,16 +810,8 @@ local function register_sign(name, rdef)
def.wield_image = rdef.wield_image or def.inventory_image
def.drop = rdef.drop or name
def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
def.on_rotate = rdef.on_rotate or signs_lib.wallmounted_rotate
def.paramtype2 = rdef.paramtype2 or "wallmounted"
if rdef.on_rotate then
def.on_rotate = rdef.on_rotate
elseif rdef.drawtype == "wallmounted" then
def.on_rotate = signs_lib.wallmounted_rotate
else
def.on_rotate = signs_lib.facedir_rotate
end
def.on_rotate = rdef.on_rotate or signs_lib.handle_rotation
if rdef.groups then
def.groups = rdef.groups
@ -732,7 +819,7 @@ local function register_sign(name, rdef)
def.groups = signs_lib.standard_wood_groups
end
local cbox = signs_lib.make_selection_boxes(35, 25, allow_onpole)
local cbox = signs_lib.make_selection_boxes(35, 25)
def.selection_box = rdef.selection_box or cbox
def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
@ -773,8 +860,6 @@ local function register_sign(name, rdef)
opdef.groups.not_in_creative_inventory = 1
opdef.tiles[3] = "signs_lib_pole_mount.png"
opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
opdef.on_rotate = nil
if opdef.entity_info then
opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
@ -788,7 +873,7 @@ local function register_sign(name, rdef)
local hdef = table.copy(def)
hdef.paramtype2 = "facedir"
local hcbox = signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true)
local hcbox = signs_lib.make_selection_boxes(35, 32, nil, 0, 3, -18.5, true)
hdef.selection_box = rdef.hanging_selection_box or hcbox
hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
@ -796,7 +881,6 @@ local function register_sign(name, rdef)
hdef.groups.not_in_creative_inventory = 1
hdef.tiles[3] = "signs_lib_hangers.png"
hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
hdef.on_rotate = nil
if hdef.entity_info then
hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
@ -852,7 +936,7 @@ function signs_lib.register_sign(name, rdef)
if rdef.allow_widefont then
wdef = table.copy(minetest.registered_items[name])
local wdef = table.copy(minetest.registered_items[name])
wdef.groups.not_in_creative_inventory = 1
wdef.horiz_scaling = wdef.horiz_scaling / 2