update signs_lib
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116099d94a
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@ -63,25 +63,57 @@ signs_lib.wall_fdir_to_back = {
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{ 1, 0 },
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}
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signs_lib.rotate_facedir = {
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[0] = 1,
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[1] = 6,
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[2] = 3,
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[3] = 0,
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[4] = 2,
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[5] = 6,
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[6] = 4
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signs_lib.fdir_to_back_left = {
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[0] = { -1, 1 },
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[1] = { 1, 1 },
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[2] = { 1, -1 },
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[3] = { -1, -1 }
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}
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signs_lib.wall_fdir_to_back_left = {
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[2] = { 1, 1 },
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[3] = { -1, -1 },
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[4] = { -1, 1 },
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[5] = { 1, -1 }
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}
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signs_lib.rotate_walldir = {
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[0] = 1,
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[1] = 5,
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[2] = 0,
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[0] = 4,
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[1] = 0,
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[2] = 5,
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[3] = 1,
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[4] = 2,
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[5] = 3
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}
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signs_lib.rotate_walldir_simple = {
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[0] = 4,
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[1] = 4,
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[2] = 5,
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[3] = 4,
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[4] = 2,
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[5] = 3
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}
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signs_lib.rotate_facedir = {
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[0] = 1,
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[1] = 2,
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[2] = 3,
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[3] = 4,
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[4] = 6,
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[5] = 6,
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[6] = 0
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}
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signs_lib.rotate_facedir_simple = {
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[0] = 1,
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[1] = 2,
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[2] = 3,
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[3] = 0,
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[4] = 0,
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[5] = 0
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}
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-- Initialize character texture cache
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local ctexcache = {}
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@ -105,7 +137,7 @@ end
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function signs_lib.spawn_entity(pos, texture)
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local node = minetest.get_node(pos)
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local def = minetest.registered_items[node.name]
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if not def or not def.entity_info or not def.entity_info.yaw[node.param2 + 1] then return end
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if not def or not def.entity_info then return end
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local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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@ -117,51 +149,95 @@ function signs_lib.spawn_entity(pos, texture)
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obj = minetest.add_entity(pos, "signs_lib:text")
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end
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obj:setyaw(def.entity_info.yaw[node.param2 + 1])
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local yaw = def.entity_info.yaw[node.param2 + 1]
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local pitch = 0
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if not texture then
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obj:set_properties({
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mesh = def.entity_info.mesh,
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visual_size = text_scale,
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})
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else
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obj:set_properties({
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mesh = def.entity_info.mesh,
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visual_size = text_scale,
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textures={texture},
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})
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if not string.find(node.name, "onpole") and not string.find(node.name, "hanging") then
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local rot90 = math.pi/2
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if def.paramtype2 == "wallmounted" then
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if node.param2 == 1 then -- on floor
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pitch = -rot90
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yaw = 0
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elseif node.param2 == 0 then -- on ceiling
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pitch = rot90
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yaw = math.pi
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end
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elseif def.paramtype2 == "facedir" then
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if node.param2 == 4 then
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pitch = -rot90
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yaw = 0
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elseif node.param2 == 6 then
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pitch = rot90
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yaw = math.pi
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end
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end
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end
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if yaw then
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obj:set_rotation({x = pitch, y = yaw, z=0})
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if not texture then
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obj:set_properties({
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mesh = def.entity_info.mesh,
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visual_size = text_scale,
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})
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else
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obj:set_properties({
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mesh = def.entity_info.mesh,
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visual_size = text_scale,
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textures={texture},
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})
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end
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end
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end
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-- rotation
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function signs_lib.wallmounted_rotate(pos, node, user, mode)
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if not signs_lib.can_modify(pos, user) then return false end
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if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
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function signs_lib.handle_rotation(pos, node, user, mode)
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if not signs_lib.can_modify(pos, user)
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or mode ~= screwdriver.ROTATE_FACE then
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return false
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end
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local newparam2
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local tpos = pos
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local def = minetest.registered_items[node.name]
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local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
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if string.match(node.name, "_onpole") then
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local newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
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local t = signs_lib.wall_fdir_to_back_left
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minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
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signs_lib.delete_objects(pos)
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signs_lib.update_sign(pos)
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return true
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end
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if def.paramtype2 ~= "wallmounted" then
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newparam2 = signs_lib.rotate_facedir_simple[node.param2] or 0
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t = signs_lib.fdir_to_back_left
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end
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function signs_lib.facedir_rotate(pos, node, user, mode)
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if not signs_lib.can_modify(pos, user) then return false end
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tpos = {
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x = pos.x + t[node.param2][1],
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y = pos.y,
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z = pos.z + t[node.param2][2]
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}
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if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
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return false
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local node2 = minetest.get_node(tpos)
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local def2 = minetest.registered_items[node2.name]
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if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
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minetest.set_node(tpos, {name = node.name, param2 = newparam2})
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minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
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minetest.remove_node(pos)
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signs_lib.delete_objects(pos)
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elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
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minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
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elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
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minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_walldir[node.param2] or 0 })
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else
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minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
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end
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local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
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minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
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signs_lib.delete_objects(pos)
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signs_lib.update_sign(pos)
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signs_lib.delete_objects(tpos)
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signs_lib.update_sign(tpos)
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return true
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end
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@ -646,6 +722,14 @@ function signs_lib.check_for_ceiling(pointed_thing)
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end
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end
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function signs_lib.check_for_floor(pointed_thing)
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if pointed_thing.above.x == pointed_thing.under.x
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and pointed_thing.above.z == pointed_thing.under.z
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and pointed_thing.above.y > pointed_thing.under.y then
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return true
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end
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end
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function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
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local playername = placer:get_player_name()
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local def = minetest.registered_items[itemstack:get_name()]
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@ -655,12 +739,23 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
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local pdef = minetest.registered_items[pnode.name]
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if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
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local newparam2
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local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
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if def.paramtype2 == "wallmounted" then
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newparam2 = minetest.dir_to_wallmounted(lookdir)
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else
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newparam2 = minetest.dir_to_facedir(lookdir)
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end
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local node = minetest.get_node(pos)
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minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = node.param2})
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minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
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elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
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local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
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local node = minetest.get_node(pos)
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minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
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elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
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minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
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elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
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minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
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end
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if locked then
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local meta = minetest.get_meta(pos)
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@ -715,16 +810,8 @@ local function register_sign(name, rdef)
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def.wield_image = rdef.wield_image or def.inventory_image
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def.drop = rdef.drop or name
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def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
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def.on_rotate = rdef.on_rotate or signs_lib.wallmounted_rotate
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def.paramtype2 = rdef.paramtype2 or "wallmounted"
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if rdef.on_rotate then
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def.on_rotate = rdef.on_rotate
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elseif rdef.drawtype == "wallmounted" then
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def.on_rotate = signs_lib.wallmounted_rotate
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else
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def.on_rotate = signs_lib.facedir_rotate
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end
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def.on_rotate = rdef.on_rotate or signs_lib.handle_rotation
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if rdef.groups then
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def.groups = rdef.groups
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@ -732,7 +819,7 @@ local function register_sign(name, rdef)
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def.groups = signs_lib.standard_wood_groups
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end
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local cbox = signs_lib.make_selection_boxes(35, 25, allow_onpole)
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local cbox = signs_lib.make_selection_boxes(35, 25)
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def.selection_box = rdef.selection_box or cbox
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def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
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@ -773,8 +860,6 @@ local function register_sign(name, rdef)
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opdef.groups.not_in_creative_inventory = 1
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opdef.tiles[3] = "signs_lib_pole_mount.png"
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opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
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opdef.on_rotate = nil
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if opdef.entity_info then
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opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
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@ -788,7 +873,7 @@ local function register_sign(name, rdef)
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local hdef = table.copy(def)
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hdef.paramtype2 = "facedir"
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local hcbox = signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true)
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local hcbox = signs_lib.make_selection_boxes(35, 32, nil, 0, 3, -18.5, true)
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hdef.selection_box = rdef.hanging_selection_box or hcbox
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hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
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@ -796,7 +881,6 @@ local function register_sign(name, rdef)
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hdef.groups.not_in_creative_inventory = 1
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hdef.tiles[3] = "signs_lib_hangers.png"
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hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
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hdef.on_rotate = nil
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if hdef.entity_info then
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hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
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@ -852,7 +936,7 @@ function signs_lib.register_sign(name, rdef)
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if rdef.allow_widefont then
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wdef = table.copy(minetest.registered_items[name])
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local wdef = table.copy(minetest.registered_items[name])
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wdef.groups.not_in_creative_inventory = 1
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wdef.horiz_scaling = wdef.horiz_scaling / 2
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