removed boost_cart and carbone_mobs -- too many crashes

updated blox, homedecor, plantlifed, cottages, farming_redo,
framedglass, gloopblocks, mesecons, moreblocks, moretrees,
pipeworks, player_textures, replacer, signs_lib, stained_glass,
technic, travelnet, unified_inventory, unifieddyes, and worldedit.
This commit is contained in:
Vanessa Ezekowitz
2018-02-13 14:05:34 -05:00
parent 1d0f113f4c
commit 335d9a3edd
407 changed files with 8825 additions and 59432 deletions

View File

@@ -137,38 +137,20 @@ local function sort_inventory(inv)
local m = st:get_metadata()
local k = string.format("%s %05d %s", n, w, m)
if not typecnt[k] then
typecnt[k] = {
name = n,
wear = w,
metadata = m,
stack_max = st:get_stack_max(),
count = 0,
}
typecnt[k] = {st}
table.insert(typekeys, k)
else
table.insert(typecnt[k], st)
end
typecnt[k].count = typecnt[k].count + st:get_count()
end
end
table.sort(typekeys)
local outlist = {}
inv:set_list("main", {})
for _, k in ipairs(typekeys) do
local tc = typecnt[k]
while tc.count > 0 do
local c = math.min(tc.count, tc.stack_max)
table.insert(outlist, ItemStack({
name = tc.name,
wear = tc.wear,
metadata = tc.metadata,
count = c,
}))
tc.count = tc.count - c
for _, item in ipairs(typecnt[k]) do
inv:add_item("main", item)
end
end
if #outlist > #inlist then return end
while #outlist < #inlist do
table.insert(outlist, ItemStack(nil))
end
inv:set_list("main", outlist)
end
local function get_receive_fields(name, data)
@@ -305,7 +287,7 @@ function technic.chests:definition(name, data)
on_receive_fields = get_receive_fields(name, data),
on_metadata_inventory_move = self.on_inv_move,
on_metadata_inventory_put = self.on_inv_put,
on_metadata_inventory_take = self.on_inv_take,
on_metadata_inventory_take = self.on_inv_take,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "main", drops)

View File

@@ -1,55 +0,0 @@
--[[
local udef = technic.chests:definition("Wooden", {
width = 8,
height = 4,
sort = false,
autosort = false,
infotext = false,
color = false,
locked = false,
})
local uudef = {
groups = udef.groups,
tube = udef.tube,
on_construct = udef.on_construct,
can_dig = udef.can_dig,
on_receive_fields = udef.on_receive_fields,
on_metadata_inventory_move = udef.on_metadata_inventory_move,
on_metadata_inventory_put = udef.on_metadata_inventory_put,
on_metadata_inventory_take = udef.on_metadata_inventory_take,
}
if minetest.registered_nodes["default:chest"].description == "Chest" then
uudef.description = udef.description
end
minetest.override_item("default:chest", uudef)
local ldef = technic.chests:definition("Wooden", {
width = 8,
height = 4,
sort = false,
autosort = false,
infotext = false,
color = false,
locked = true,
})
local lldef = {
groups = ldef.groups,
tube = ldef.tube,
after_place_node = ldef.after_place_node,
on_construct = ldef.on_construct,
can_dig = ldef.can_dig,
on_receive_fields = ldef.on_receive_fields,
allow_metadata_inventory_move = ldef.allow_metadata_inventory_move,
allow_metadata_inventory_put = ldef.allow_metadata_inventory_put,
allow_metadata_inventory_take = ldef.allow_metadata_inventory_take,
on_metadata_inventory_move = ldef.on_metadata_inventory_move,
on_metadata_inventory_put = ldef.on_metadata_inventory_put,
on_metadata_inventory_take = ldef.on_metadata_inventory_take,
}
if minetest.registered_nodes["default:chest_locked"].description == "Locked Chest" then
lldef.description = ldef.description
end
minetest.override_item("default:chest_locked", lldef)
--]]