update castles, cottages, digistuff, gloopblocks, locks,
maptools, mesecons, pipeworks, technic, unified inventory, unified dyes, and xban2
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@@ -28,7 +28,9 @@ technic.chests.can_dig = function(pos, player)
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end
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local function inv_change(pos, count, player)
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if not default.can_interact_with_node(player, pos) then
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-- Skip check for pipeworks (fake player)
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if minetest.is_player(player) and
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not default.can_interact_with_node(player, pos) then
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return 0
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end
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return count
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@@ -15,3 +15,11 @@ dofile(modpath.."/silver_chest.lua")
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dofile(modpath.."/gold_chest.lua")
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dofile(modpath.."/mithril_chest.lua")
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minetest.register_lbm({
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name = "technic_chests:fix_wooden_chests",
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nodenames = {"default:chest"},
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "")
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end
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})
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