2016-04-01 20:02:19 -04:00
Contains nodes for building medieval houses.
This used to be part of my random_buildings modpack, found under
https://github.com/Sokomine/random_buildings
It is now its own mod as all other mods in the modpack have been
superseded by newer versions.
For more information about this mod, please refer to
https://forum.minetest.net/viewtopic.php?id=5120
The thread introduces the nodes, shows crafting receipes and provides a place
to discuss about the mod.
Special functions:
* Window shutters use an abm to automaticly close at night and open at day.
* The treshing place can be used to seperate harvested wheat into wheat seeds
and straw. The straw is useful for roofing purposes, straw bales etc.
* The handmill turns wheat seeds into flour.
* With anvil and hammer, tools can be repaired.
* The barrels do not yet have any further functionality. They may be used for
brewing in the future. Until then, punching makes them rotate and switch from
standing to lying on the ground.
Liscence of this mod: GPLv3
Autor: Sokomine
---
--- Textures and media:
---
VanessaE (CC-by-SA 3.0):
cottages_waonwheel.png
cottages_homedecor_shingles_asphalt.png
cottages_homedecor_shingles_terracotta.png
cottages_homedecor_shingles_wood.png
cottages_sleepingmat.png
cottages_barrel.png
CC-by-SA; done by GloopMaster (CC-by-SA):
glooptest_tool_steelhammer.png
badger436 (created for this mod; CC BY-SA 3.0):
cottages_feldweg.png
Some textures are taken from
https://github.com/minetest/minetest_game
and renamed (default_NAME.png -> cottages_NAME.png)
Cisoun's WTFPL texture pack:
cottages_stone.png (for anvil and handmill)
cottages_wool.png
Zeg9 (CC BY-SA 3.0):
cottages_steel_block.png (for steel hatch and stovepipie)
MasterGollum (WTFPL, darkage mod):
cottages_darkage_straw_bale.png
cottages_darkage_straw.png
cottages_reet.png (straw texture changed in color)
Sokomine (CC-by-SA 3.0):
cottages_glass_pane.png (modification of default_glass.png)
cottages_loam.png (part of a real loam wall)
Copyright (C) 2010-2012 celeron55, Perttu Ahola < celeron55 @gmail .com >
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
http://creativecommons.org/licenses/by-sa/3.0/
cottages_clay.png (washing place, stairs and slab)
From the supplied minimal game:
cottages_minimal_wood.png
PilzAdam (WTFPL; default and beds mod):
cottages_junglewood.png
cottages_beds_bed_side.png
cottages_beds_bed_side_top_l.png
cottages_beds_bed_side_top_r.png
cottages_beds_bed_top_bottom.png
cottages_beds_bed_top_top.png
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
Bas080 (CC; see https://forum.minetest.net/viewtopic.php?t=2344)
cottages_rope.png
2016-04-01 20:02:19 -04:00
Derived from Universal schema.jpg by Stefanie Lindener, which can be found here: http://de.wikipedia.org/w/index.php?title=Datei:Universal_schema.jpg& filetimestamp=20060510110309& The texture is CC-by-sa 2.0/de.
cottages_slate.png
Textures not provided but used (need to be supplied by a default mod):
default_wood.png
default_tree.png
default_dirt.png
default_grass_side.png
default_chest_top.png
default_chest_side.png
default_chest_front.png
default_stick.png
farming_wheat.png