update several mods and add a few
updated: blox, bobblocks, castle, homedecor, coloredwood, ilights, stainedglass, unifiedbricks
added: cheapie's rgblightstone, digistuff, unifiedmesecons, and solidcolor
2017-02-16 17:05:50 -05:00
RGB Lightstones for Minetest
License:
---Code: WTFPL
---Textures: "white" image by VanessaE (WTFPL), "palette" image is from here: https://commons.wikimedia.org/wiki/File:256colour.png
update biome_lib, bonemeal, digidisplay, digistuff, dreambuilder hotbar,
farming redo, roads, maptools, mesecons, moretrees, pipeworks,
rgblightstone, signs_lib, technic (except I kept it back from that
broken commit), unifiedmesecons, and worldedit
removed the inventory sorter mod
added my two dreambuilder management scripts (look in
dreambuilder_mp_extras)
2020-04-30 02:41:17 -04:00
Depends: digilines
(should load without it but won't be real useful)
update several mods and add a few
updated: blox, bobblocks, castle, homedecor, coloredwood, ilights, stainedglass, unifiedbricks
added: cheapie's rgblightstone, digistuff, unifiedmesecons, and solidcolor
2017-02-16 17:05:50 -05:00
Instructions:
* Place the thing
* Right-click and set a channel
* Send a digilines message to it on that channel with the color you want (choices listed below)
update biome_lib, bonemeal, digidisplay, digistuff, dreambuilder hotbar,
farming redo, roads, maptools, mesecons, moretrees, pipeworks,
rgblightstone, signs_lib, technic (except I kept it back from that
broken commit), unifiedmesecons, and worldedit
removed the inventory sorter mod
added my two dreambuilder management scripts (look in
dreambuilder_mp_extras)
2020-04-30 02:41:17 -04:00
Colors available for 256-color version: Any 6-digit hex color, such as "FF0000", "#c0ffee", "123456"... (will be set to the nearest color available)
Colors available for true-color version: Any 6-digit hex color, all values are supported
update several mods and add a few
updated: blox, bobblocks, castle, homedecor, coloredwood, ilights, stainedglass, unifiedbricks
added: cheapie's rgblightstone, digistuff, unifiedmesecons, and solidcolor
2017-02-16 17:05:50 -05:00
Group addressing mode:
If you are building something with large numbers of these things, set them all to the same channel, set X and Y addresses on each, and send nested tables (Y on the outside) with colors for all of them.
For example, given this display:
X=1 Y=1 X=2 Y=1
X=1 Y=2 X=2 Y=2
to make it show:
red green
blue yellow
send this:
update biome_lib, bonemeal, digidisplay, digistuff, dreambuilder hotbar,
farming redo, roads, maptools, mesecons, moretrees, pipeworks,
rgblightstone, signs_lib, technic (except I kept it back from that
broken commit), unifiedmesecons, and worldedit
removed the inventory sorter mod
added my two dreambuilder management scripts (look in
dreambuilder_mp_extras)
2020-04-30 02:41:17 -04:00
{{"FF0000","00FF00"},
{"0000FF","FFFF00"}}
update several mods and add a few
updated: blox, bobblocks, castle, homedecor, coloredwood, ilights, stainedglass, unifiedbricks
added: cheapie's rgblightstone, digistuff, unifiedmesecons, and solidcolor
2017-02-16 17:05:50 -05:00
Note that if you are using group addressing mode, if there is an already-configured RGB lightstone node directly above the one you are setting up,
punching the one you are setting up (or right-clicking and selecting the Auto-Fill option) will attempt to auto-fill it (incrementing the Y address) from the one above.