Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
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# LANGUAGE Translation for the signs_lib mod.
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# Copyright (C) 2018 Vanessa Ezekowitz
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# This file is distributed under the same license as the signs_lib package.
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
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"Project-Id-Version: signs_lib\n"
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
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"Report-Msgid-Bugs-To: \n"
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Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
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"POT-Creation-Date: 2018-03-24 22:23+0100\n"
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
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"Content-Type: text/plain; charset=UTF-8\n"
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
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"Content-Transfer-Encoding: 8bit\n"
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Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
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#: init.lua
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msgid "Write"
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msgstr ""
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
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#: init.lua
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msgid "Locked sign, owned by @1\n"
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msgstr ""
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#: init.lua
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msgid "locked "
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msgstr ""
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#: init.lua
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msgid "@1 wrote \"@2\" to @3sign at @4"
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msgstr ""
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#: init.lua
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msgid "Sign"
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msgstr ""
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#: init.lua
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msgid "Can edit all locked signs"
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msgstr ""
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#: init.lua
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msgid "Locked Sign"
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msgstr ""
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#: init.lua
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msgid "green"
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msgstr ""
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#: init.lua
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msgid "yellow"
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msgstr ""
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#: init.lua
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msgid "red"
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msgstr ""
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#: init.lua
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msgid "white_red"
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msgstr ""
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#: init.lua
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msgid "white_black"
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msgstr ""
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#: init.lua
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msgid "orange"
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msgstr ""
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#: init.lua
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msgid "blue"
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msgstr ""
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#: init.lua
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msgid "brown"
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msgstr ""
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#: init.lua
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msgid "Sign (@1, metal)"
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msgstr ""
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#: init.lua
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msgid "Attempt to register unknown node as fence"
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msgstr ""
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#: init.lua
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msgid "Registered @1 and @2"
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msgstr ""
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#: init.lua
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msgid "[MOD] signs loaded"
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msgstr ""
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