2018-09-08 12:12:15 -04:00
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local function above_or_under(placer, pointed_thing)
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if placer:get_player_control().sneak then
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return pointed_thing.above
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else
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return pointed_thing.under
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end
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end
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Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs,
coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores,
pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes,
vines, worldedit, xban2, maybe some others I didn't think about ;-)
2017-01-31 19:39:31 -05:00
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minetest.register_tool(":worldedit:wand", {
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description = "WorldEdit Wand tool, Left-click to set 1st position, right-click to set 2nd",
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inventory_image = "worldedit_wand.png",
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stack_max = 1, -- there is no need to have more than one
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liquids_pointable = true, -- ground with only water on can be selected as well
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on_use = function(itemstack, placer, pointed_thing)
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if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
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local name = placer:get_player_name()
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2018-09-08 12:12:15 -04:00
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worldedit.pos1[name] = above_or_under(placer, pointed_thing)
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Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs,
coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores,
pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes,
vines, worldedit, xban2, maybe some others I didn't think about ;-)
2017-01-31 19:39:31 -05:00
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worldedit.mark_pos1(name)
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end
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return itemstack -- nothing consumed, nothing changed
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end,
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on_place = function(itemstack, placer, pointed_thing) -- Left Click
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if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
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local name = placer:get_player_name()
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2018-09-08 12:12:15 -04:00
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worldedit.pos2[name] = above_or_under(placer, pointed_thing)
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Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs,
coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores,
pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes,
vines, worldedit, xban2, maybe some others I didn't think about ;-)
2017-01-31 19:39:31 -05:00
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worldedit.mark_pos2(name)
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end
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return itemstack -- nothing consumed, nothing changed
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end,
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})
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