updated boost cart, homedecor modpack, castles modpack, currency, farming-redo,
maptools, mesecons, moreblocks, moreores, pipeworks, quartz
2017-10-27 15:13:31 -04:00
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local modpath = minetest.get_modpath("building_blocks")
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Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs,
coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores,
pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes,
vines, worldedit, xban2, maybe some others I didn't think about ;-)
2017-01-31 19:39:31 -05:00
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updated boost cart, homedecor modpack, castles modpack, currency, farming-redo,
maptools, mesecons, moreblocks, moreores, pipeworks, quartz
2017-10-27 15:13:31 -04:00
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dofile(modpath.."/alias.lua")
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dofile(modpath.."/node_stairs.lua")
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dofile(modpath.."/others.lua")
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update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit
switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures
The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
2019-04-24 18:59:36 -04:00
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dofile(modpath.."/recipes.lua")
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