Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
# German Translation for the signs_lib mod.
|
|
|
|
# Copyright (C) 2018 Vanessa Ezekowitz
|
|
|
|
# This file is distributed under the same license as the signs_lib package.
|
|
|
|
# Xanthin, 2017.
|
|
|
|
# CodeXP <codexp@gmx.net>, 2018.
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
#
|
|
|
|
msgid ""
|
|
|
|
msgstr ""
|
|
|
|
"Project-Id-Version: \n"
|
|
|
|
"Report-Msgid-Bugs-To: \n"
|
|
|
|
"POT-Creation-Date: 2017-07-31 18:31+0200\n"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
"PO-Revision-Date: 2018-03-24 22:00+0100\n"
|
|
|
|
"Last-Translator: CodeXP <codexp@gmx.net>\n"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
"Language-Team: \n"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
"Language: de\n"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
"MIME-Version: 1.0\n"
|
|
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
|
|
"X-Generator: Poedit 1.8.12\n"
|
|
|
|
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Write"
|
|
|
|
msgstr "schreiben"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Locked sign, owned by @1\n"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "gesperrter Schild, gehört @1\n"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "locked "
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "gesperrt "
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
#, fuzzy
|
|
|
|
msgid "@1 wrote \"@2\" to @3sign at @4"
|
|
|
|
msgstr "@1 schrieb \"@2\" auf das @3Schild bei @4"
|
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Sign"
|
|
|
|
msgstr "Schild"
|
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Can edit all locked signs"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "Kann alle gesperrte Schilder bearbeiten"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Locked Sign"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "gesperrter Schild"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "green"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "grün"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "yellow"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "gelb"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "red"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "rot"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "white_red"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "weißrot"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "white_black"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "schwarzweiß"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "orange"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "orange"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "blue"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "blau"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "brown"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "braun"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Sign (@1, metal)"
|
|
|
|
msgstr "Schild (@1, Metall)"
|
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Attempt to register unknown node as fence"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "Versuch ein unbekanntes Element als Zaun zu registrieren"
|
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
2017-08-12 20:37:50 -04:00
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "Registered @1 and @2"
|
|
|
|
msgstr "Registrierte @1 und @2"
|
|
|
|
|
|
|
|
#: init.lua
|
|
|
|
msgid "[MOD] signs loaded"
|
Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
2018-05-11 10:22:53 -04:00
|
|
|
msgstr "[MOD] Schilder-Mod geladen"
|