fix crafting of fences
(default wood + default sticks should produce default fences, not coloredwood fences. conversely, colored wood blocks + default sticks should - gives you a white fence though.) also made it possible to re-dye a colored fence
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13
init.lua
13
init.lua
@ -164,7 +164,7 @@ default.register_fence("coloredwood:fence", {
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palette = "unifieddyes_palette_extended.png",
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palette = "unifieddyes_palette_extended.png",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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material = "default:wood"
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material = "coloredwood:wood_block"
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})
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})
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minetest.override_item("default:fence_wood", {
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minetest.override_item("default:fence_wood", {
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@ -196,4 +196,15 @@ unifieddyes.register_color_craft({
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}
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}
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})
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})
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unifieddyes.register_color_craft({
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output = "coloredwood:fence",
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palette = "extended",
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type = "shapeless",
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neutral_node = "coloredwood:fence",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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print("[Colored Wood] Loaded!")
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print("[Colored Wood] Loaded!")
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