minetest/src/tile.cpp

176 lines
4.3 KiB
C++

/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "tile.h"
#include "porting.h"
// For IrrlichtWrapper
#include "main.h"
#include <string>
// A mapping from tiles to paths of textures
/*const char * g_tile_texture_filenames[TILES_COUNT] =
{
NULL,
"stone.png",
"water.png",
"grass.png",
"tree.png",
"leaves.png",
"grass_footsteps.png",
"mese.png",
"mud.png",
"tree_top.png",
"mud.png_sidegrass",
"cloud.png",
"coalstone.png",
"wood.png",
};*/
/*
These can either be real paths or generated names of preloaded
textures (like "mud.png_sidegrass")
*/
std::string g_tile_texture_paths[TILES_COUNT];
/*std::string g_tile_texture_path_strings[TILES_COUNT];
const char * g_tile_texture_paths[TILES_COUNT] = {0};
void init_tile_texture_paths()
{
for(s32 i=0; i<TILES_COUNT; i++)
{
const char *filename = g_tile_texture_filenames[i];
if(filename != NULL)
{
g_tile_texture_path_strings[i] =
porting::getDataPath(filename);
g_tile_texture_paths[i] =
g_tile_texture_path_strings[i].c_str();
}
}
}*/
const char * tile_texture_path_get(u32 i)
{
assert(i < TILES_COUNT);
//return g_tile_texture_paths[i];
return g_tile_texture_paths[i].c_str();
}
// A mapping from tiles to materials
// Initialized at run-time.
video::SMaterial g_tile_materials[TILES_COUNT];
enum TileTextureModID
{
TTMID_NONE,
TTMID_SIDEGRASS,
};
struct TileTextureSpec
{
const char *filename;
enum TileTextureModID mod;
};
/*
Initializes g_tile_texture_paths with paths of textures,
generates generated textures and creates the tile material array.
*/
void init_tile_textures()
{
TileTextureSpec tile_texture_specs[TILES_COUNT] =
{
{NULL, TTMID_NONE},
{"stone.png", TTMID_NONE},
{"water.png", TTMID_NONE},
{"grass.png", TTMID_NONE},
{"tree.png", TTMID_NONE},
{"leaves.png", TTMID_NONE},
{"grass_footsteps.png", TTMID_NONE},
{"mese.png", TTMID_NONE},
{"mud.png", TTMID_NONE},
{"tree_top.png", TTMID_NONE},
{"mud.png", TTMID_SIDEGRASS},
{"cloud.png", TTMID_NONE},
{"coalstone.png", TTMID_NONE},
{"wood.png", TTMID_NONE},
};
for(s32 i=0; i<TILES_COUNT; i++)
{
const char *filename = tile_texture_specs[i].filename;
enum TileTextureModID mod_id = tile_texture_specs[i].mod;
if(filename != NULL && std::string("") != filename)
{
std::string path = porting::getDataPath(filename);
std::string mod_postfix = "";
if(mod_id == TTMID_SIDEGRASS)
{
mod_postfix = "_sidegrass";
// Generate texture
TextureMod *mod = new SideGrassTextureMod();
g_irrlicht->getTexture(TextureSpec(path + mod_postfix,
path, mod));
}
g_tile_texture_paths[i] = path + mod_postfix;
}
}
for(s32 i=0; i<TILES_COUNT; i++)
{
const char *path = tile_texture_path_get(i);
video::ITexture *t = NULL;
if(path != NULL && std::string("") != path)
{
t = g_irrlicht->getTexture(path);
assert(t != NULL);
}
g_tile_materials[i].Lighting = false;
g_tile_materials[i].BackfaceCulling = false;
g_tile_materials[i].setFlag(video::EMF_BILINEAR_FILTER, false);
g_tile_materials[i].setFlag(video::EMF_ANTI_ALIASING, video::EAAM_OFF);
//if(i != TILE_WATER)
g_tile_materials[i].setFlag(video::EMF_FOG_ENABLE, true);
//g_tile_materials[i].setFlag(video::EMF_TEXTURE_WRAP, video::ETC_REPEAT);
//g_tile_materials[i].setFlag(video::EMF_ANISOTROPIC_FILTER, false);
g_tile_materials[i].setTexture(0, t);
}
g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
//g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_ADD_COLOR;
}
video::SMaterial & tile_material_get(u32 i)
{
assert(i < TILES_COUNT);
return g_tile_materials[i];
}