+ paper, book, bookshelf

master
Nils Dagsson Moskopp 2011-06-03 13:12:56 +02:00
parent 176ac0b0bf
commit 8835433b5e
9 changed files with 67 additions and 0 deletions

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@ -156,6 +156,10 @@ video::ITexture * CraftItem::getImage()
if(m_subname == "Stick")
name = "stick.png";
else if(m_subname == "paper")
name = "paper.png";
else if(m_subname == "book")
name = "book.png";
else if(m_subname == "lump_of_coal")
name = "lump_of_coal.png";
else if(m_subname == "lump_of_iron")

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@ -251,6 +251,17 @@ void init_mapnode()
f->solidness = 0; // drawn separately, makes no faces
f->walkable = false;
i = CONTENT_BOOKSHELF;
f = &g_content_features[i];
f->setAllTextures("bookshelf.png");
f->setTexture(0, "wood.png");
f->setTexture(1, "wood.png");
// FIXME: setInventoryTextureCube() only cares for the first texture
f->setInventoryTextureCube("bookshelf.png", "bookshelf.png", "bookshelf.png");
//f->setInventoryTextureCube("wood.png", "bookshelf.png", "bookshelf.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
i = CONTENT_GLASS;
f = &g_content_features[i];
f->light_propagates = true;

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@ -106,6 +106,7 @@ void init_content_inventory_texture_paths();
#define CONTENT_BRICK 24
#define CONTENT_CLAY 25
#define CONTENT_PAPYRUS 26
#define CONTENT_BOOKSHELF 27
/*
Content feature list

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@ -80,6 +80,7 @@ void initializeMaterialProperties()
setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15);
setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75);
setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75);
setWoodLikeDiggingProperties(CONTENT_BOOKSHELF, 0.75);
setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0);
g_material_properties[CONTENT_SIGN_WALL].setDiggingProperties("",

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@ -4017,6 +4017,54 @@ void Server::UpdateCrafting(u16 peer_id)
found = true;
}
}
// Paper
if(!found)
{
ItemSpec specs[9];
specs[3] = ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS);
specs[4] = ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS);
specs[5] = ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS);
if(checkItemCombination(items, specs))
{
rlist->addItem(new CraftItem("paper", 1));
found = true;
}
}
// Book
if(!found)
{
ItemSpec specs[9];
specs[1] = ItemSpec(ITEM_CRAFT, "paper");
specs[4] = ItemSpec(ITEM_CRAFT, "paper");
specs[7] = ItemSpec(ITEM_CRAFT, "paper");
if(checkItemCombination(items, specs))
{
rlist->addItem(new CraftItem("book", 1));
found = true;
}
}
// Book shelf
if(!found)
{
ItemSpec specs[9];
specs[0] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
specs[1] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
specs[2] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
specs[3] = ItemSpec(ITEM_CRAFT, "book");
specs[4] = ItemSpec(ITEM_CRAFT, "book");
specs[5] = ItemSpec(ITEM_CRAFT, "book");
specs[6] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
specs[7] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
specs[8] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
if(checkItemCombination(items, specs))
{
rlist->addItem(new MaterialItem(CONTENT_BOOKSHELF, 1));
found = true;
}
}
}
} // if creative_mode == false
@ -4112,6 +4160,7 @@ void setCreativeInventory(Player *player)
CONTENT_LEAVES,
CONTENT_CACTUS,
CONTENT_PAPYRUS,
CONTENT_BOOKSHELF,
CONTENT_GLASS,
CONTENT_FENCE,
CONTENT_MESE,

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@ -518,6 +518,7 @@ void TextureSource::buildMainAtlas()
sourcelist.push_back("cactus_side.png");
sourcelist.push_back("cactus_top.png");
sourcelist.push_back("papyrus.png");
sourcelist.push_back("bookshelf.png");
sourcelist.push_back("glass.png");
sourcelist.push_back("mud.png^grass_side.png");
sourcelist.push_back("cobble.png");