2013-02-11 21:58:34 +01:00

22 lines
283 B
C++

#ifndef CUBE_H
#define CUBE_H
class Cube {
public:
Cube(float x, float y, float z, GLuint texture, Map *map);
~Cube() {}
void draw(float x, float y, float z);
private:
float m_x;
float m_y;
float m_z;
GLuint m_texture;
Map *m_map;
};
#endif // CUBE_H