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Unarelith
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OpenMiner
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OpenMiner
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shaders
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Quentin Bazin
2892475ecc
[InventoryState|WorkbenchWidget] Added. Starting inventory system.
2018-06-21 00:55:38 +02:00
..
basic.f.glsl
[InventoryState|WorkbenchWidget] Added. Starting inventory system.
2018-06-21 00:55:38 +02:00
basic.v.glsl
[InventoryState|WorkbenchWidget] Added. Starting inventory system.
2018-06-21 00:55:38 +02:00
color.f.glsl
[ChunkBuilder] Now handling block opacity correctly.
2018-06-20 02:23:39 +02:00
fog.f.glsl
[Crosshair] Added. Code moved from GameState.
2018-06-14 18:24:07 +02:00
game.f.glsl
[Image] Added. [Hotbar] WIP.
2018-06-20 05:43:52 +02:00
game.v.glsl
[BlockCursor] Can't target water blocks anymore. [Camera] Water blocks are now passable.
2018-06-20 04:05:40 +02:00
light.f.glsl
[World] Can hold more than one chunk in height now.
2018-06-19 05:38:14 +02:00