d38946e097
[mods/default] 'Shears' added.
140 lines
3.2 KiB
Lua
140 lines
3.2 KiB
Lua
--
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-- =====================================================================================
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--
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-- OpenMiner
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--
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-- Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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-- Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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--
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-- This file is part of OpenMiner.
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--
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-- OpenMiner is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU Lesser General Public
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-- License as published by the Free Software Foundation; either
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-- version 2.1 of the License, or (at your option) any later version.
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--
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-- OpenMiner is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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-- Lesser General Public License for more details.
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--
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-- You should have received a copy of the GNU Lesser General Public License
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-- along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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--
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-- =====================================================================================
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--
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if not mods then mods = {} end
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mods["creative_inventory"] = openminer.mod_loader:register_mod("creative_inventory")
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mod = mods["creative_inventory"]
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local modpath = mod:path()
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-- FIXME: Put it in the engine if it works with tables too
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local function _ipairs(t, var)
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var = var + 1
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local value = t[var]
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if value == nil then return end
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return var, value
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end
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function ipairs(t) return _ipairs, t, 0 end
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mod:key {
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id = "creative_inventory",
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name = "Creative window",
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default_key = "H",
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callback = function(keyID, client, screen_width, screen_height, gui_scale)
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items = {}
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for k, v in ipairs(openminer.registry:items()) do
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if k ~= 1 and not v:has_group("group:ci_ignore") then
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items[#items + 1] = {v:string_id()}
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end
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end
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local gui = LuaGUI.new(keyID)
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gui:set_size(195, 136)
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gui:set_centered(true)
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gui:image {
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name = "img_background",
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pos = {x = 0, y = 0},
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texture = modpath .. "/textures/gui/creative_window.png",
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clip = {x = 0, y = 0, width = 195, height = 136},
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}
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gui:inventory_data {
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name = "inv_data",
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width = 9,
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height = math.ceil(#items / 9),
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items = items,
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is_unlimited = true,
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}
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gui:inventory {
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name = "inv_creative_items",
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pos = {x = 8, y = 17},
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inventory = {
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source = "temp",
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inventory_name = "inv_data",
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offset = 0,
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count = 9 * 5,
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},
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size = {x = 9, y = 7}
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}
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gui:text_input {
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name = "inv_input_filter",
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pos = {x = 82, y = 6},
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width = 86,
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height = 8,
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placeholder = "Search...",
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placeholder_color = {192, 192, 192},
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inventory = "inv_creative_items"
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}
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gui:scroll_bar {
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name = "scroll_bar",
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pos = {x = 175, y = 18},
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texture = modpath .. "/textures/gui/tabs.png",
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clip = {x = 232, y = 0, width = 12, height = 15},
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clip_selected = {x = 244, y = 0, width = 12, height = 15},
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widget = "inv_creative_items",
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min_y = 0,
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max_y = 110 - 15,
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}
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gui:inventory {
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name = "inv_hotbar",
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pos = {x = 8, y = 111},
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inventory = {
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source = "player",
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player = "player",
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inventory_name = "main",
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offset = 0,
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count = 9,
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},
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size = {x = 9, y = 1},
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}
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gui:show(client);
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end
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}
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