OpenMiner/client/CMakeLists.txt
2019-01-20 15:07:45 +01:00

54 lines
2.2 KiB
CMake

#------------------------------------------------------------------------------
# Get source files
#------------------------------------------------------------------------------
file(GLOB_RECURSE SOURCE_FILES source/*.cpp)
file(GLOB_RECURSE HEADER_FILES include/*.hpp ../common/*.hpp ../external/*.hpp)
foreach(HEADER_FILE ${HEADER_FILES})
get_filename_component(HEADER_DIRECTORY ${HEADER_FILE} DIRECTORY)
include_directories(${HEADER_DIRECTORY})
endforeach(HEADER_FILE)
#------------------------------------------------------------------------------
# Add executables
#------------------------------------------------------------------------------
add_executable(${CMAKE_PROJECT_NAME} ${SOURCE_FILES})
add_dependencies(${CMAKE_PROJECT_NAME} ${CMAKE_PROJECT_NAME}_common)
#------------------------------------------------------------------------------
# Compiler flags
#------------------------------------------------------------------------------
target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -O3 -ffast-math)
target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -DDEBUG_ENABLED)
target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -DSOL_CHECK_ARGUMENTS
# -DSOL_SAFE_USERTYPE=1
# -DSOL_SAFE_REFERENCES=1
# -DSOL_SAFE_FUNCTION_CALLS=1
# -DSOL_SAFE_FUNCTION=1
# -DSOL_SAFE_NUMERICS=1
# -DSOL_SAFE_GETTER=1
-DSOL_PRINT_ERRORS=1
)
target_compile_features(${CMAKE_PROJECT_NAME} PRIVATE cxx_std_17)
# target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -pg)
# target_link_options(${CMAKE_PROJECT_NAME} PRIVATE -pg)
#------------------------------------------------------------------------------
# Link options
#------------------------------------------------------------------------------
target_link_libraries(${CMAKE_PROJECT_NAME}
${OPENGL_LIBRARIES}
${SDL2_LIBRARIES}
${SDL2IMAGE_LIBRARIES}
${SDL2MIXER_LIBRARIES}
${SDL2TTF_LIBRARIES}
${TINYXML2_LIBRARIES}
${GAMEKIT_LIBRARIES}
${LUA_LIBRARIES}
sfml-network
${CMAKE_PROJECT_NAME}_common)