OpenMiner/source/core/Application.cpp
Quentin Bazin 72918f2cdc [Fog] OK.
2014-12-29 02:57:29 +01:00

84 lines
1.7 KiB
C++

/*
* =====================================================================================
*
* Filename: Application.cpp
*
* Description:
*
* Version: 1.0
* Created: 14/12/2014 05:09:21
* Revision: none
* Compiler: gcc
*
* Author: Quentin BAZIN, <quent42340@gmail.com>
* Company:
*
* =====================================================================================
*/
#include <cstdlib>
#include <ctime>
#include <SFML/Window/Event.hpp>
#include "Application.hpp"
#include "Config.hpp"
#include "Exception.hpp"
#include "OpenGL.hpp"
Application::Application() {
srand(time(NULL));
m_window.open(APP_NAME, SCREEN_WIDTH, SCREEN_HEIGHT);
m_window.setMouseCursorGrabbed(true);
m_window.setMouseCursorVisible(false);
m_window.setVerticalSyncEnabled(true);
initGL();
//ResourceHandler::getInstance().loadResources();
m_applicationStateStack = &ApplicationStateStack::getInstance();
}
Application::~Application() {
}
void Application::initGL() {
#ifdef __MINGW32__
if(glewInit() != GLEW_OK) {
throw EXCEPTION("glew init failed");
}
#endif
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
glClearColor(0.196078, 0.6, 0.8, 1.0); // Skyblue
//glClearColor(0.0, 0.0, 0.0, 1.0); // Skyblue
}
void Application::run() {
while(m_window.isOpen()) {
m_clock.measureLastFrameDuration();
m_applicationStateStack->top().handleEvents();
m_clock.updateGame([&]{
m_applicationStateStack->top().update();
});
m_clock.drawGame([&]{
m_window.clear();
m_applicationStateStack->top().draw();
m_window.display();
});
}
}