54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/*---------------------------------------------------------------------------------
|
|
|
|
KubKraft
|
|
Copyright (C) 2013 Quentin Bazin <quent42340@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
---------------------------------------------------------------------------------*/
|
|
#include <iostream>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <unordered_map>
|
|
#include <map>
|
|
#include <cmath>
|
|
|
|
#include <SDL/SDL.h>
|
|
#include <GL/glew.h>
|
|
|
|
#include "config.h"
|
|
#include "types.h"
|
|
#include "cube.h"
|
|
#include "chunk.h"
|
|
#include "map.h"
|
|
#include "player.h"
|
|
#include "game.h"
|
|
|
|
using namespace std;
|
|
|
|
Cube::Cube(int x, int y, int z, unsigned int type) {
|
|
m_x = x;
|
|
m_y = y;
|
|
m_z = z;
|
|
|
|
m_type = type;
|
|
|
|
m_selected = false;
|
|
m_selectedFace = -1;
|
|
}
|
|
|
|
Cube::~Cube() {
|
|
}
|
|
|