10 lines
255 B
Plaintext
10 lines
255 B
Plaintext
TODO
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# Refactorings
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• TODO: Add a mesh system, either here or in `GameKit`
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→ Maybe this is the way to add custom vertex attributes while having default ones? Check 3dee
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→ Or maybe it would be better to use a VAO in `GameKit`
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> vim:ft=notes
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