OpenMiner/server/source/lua/LuaGUI.hpp
2020-02-29 03:31:14 +01:00

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2.0 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef LUAGUI_HPP_
#define LUAGUI_HPP_
#include <list>
#include "LuaWidgetDef.hpp"
#include "ServerInfo.hpp"
struct LuaGUIData {
std::list<LuaWidgetDef::Image> imageList;
std::list<LuaWidgetDef::TextButton> textButtonList;
std::list<LuaWidgetDef::InventoryWidget> inventoryWidgetList;
std::list<LuaWidgetDef::CraftingWidget> craftingWidgetList;
std::list<LuaWidgetDef::ProgressBarWidget> progressBarWidgetList;
};
// This class is meant to be used ONLY in Lua
class LuaGUI {
public:
void addImage(const sol::table &table);
void addTextButton(const sol::table &table);
void addInventoryWidget(const sol::table &table);
void addCraftingWidget(const sol::table &table);
void addProgressBarWidget(const sol::table &table);
void show(Client &client);
static void initUsertype(sol::state &lua);
LuaGUIData m_data;
};
#endif // LUAGUI_HPP_