OpenMiner/source/server/lua/ServerModLoader.cpp

62 lines
2.0 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/Debug.hpp>
#include <filesystem.hpp>
#include "LuaMod.hpp"
#include "ScriptEngine.hpp"
#include "ServerModLoader.hpp"
namespace fs = ghc::filesystem;
void ServerModLoader::loadMods() {
m_scriptEngine.init();
m_scriptEngine.luaCore().setModLoader(this);
try {
fs::directory_iterator dir("mods/");
for (const auto &entry : dir) {
if (fs::exists(entry.path().string() + "/init.lua")) {
m_scriptEngine.lua().safe_script_file(entry.path().string() + "/init.lua");
std::cout << "Mod '" + entry.path().filename().string() + "' loaded" << std::endl;
}
else
DEBUG("WARNING: The mod '" + entry.path().filename().string() + "' doesn't contain an 'init.lua' file.");
}
}
catch (const sol::error &e) {
std::cerr << e.what() << std::endl;
return;
}
}
void ServerModLoader::registerMod(const LuaMod &mod) {
DEBUG("Registering mod", mod.id());
}