156 lines
4.2 KiB
C++
156 lines
4.2 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include "BlockMetadata.hpp"
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#include "LuaCore.hpp"
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#include "LuaGUI.hpp"
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#include "LuaMod.hpp"
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#include "Registry.hpp"
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#include "ScriptEngine.hpp"
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#include "ServerCommandHandler.hpp"
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#include "ServerPlayer.hpp"
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#include "ServerWorld.hpp"
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ScriptEngine *ScriptEngine::s_instance = nullptr;
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void ScriptEngine::init() {
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setInstance(this);
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initUsertypes();
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// Note: To be safe, don't add sol::lib::io and provide a better way to load/save data
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// With a feature like this, it would be way easier to add io restrictions
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m_lua.open_libraries(
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sol::lib::base,
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sol::lib::math,
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sol::lib::table
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);
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}
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void ScriptEngine::initUsertypes() {
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m_lua.new_usertype<Registry>("Registry",
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"get_recipe", &Registry::getRecipe,
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"blocks", &Registry::blocks,
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"items", &Registry::items
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);
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m_lua.new_usertype<World>("World",
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"get_block", &World::getBlock,
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"get_data", &World::getData,
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"set_data", &World::setData,
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"get_block_data", &World::getBlockData,
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"add_block_data", &World::addBlockData
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);
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m_lua.new_usertype<ServerWorld>("ServerWorld",
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sol::base_classes, sol::bases<World>()
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);
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m_lua.new_usertype<Chunk>("Chunk",
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"get_block", &Chunk::getBlock,
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"get_data", &Chunk::getData,
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"get_block_data", &Chunk::getBlockData,
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"add_block_data", &Chunk::addBlockData
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);
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m_lua.new_usertype<BlockData>("BlockData",
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"inventory", &BlockData::inventory,
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"meta", &BlockData::meta,
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"useAltTiles", &BlockData::useAltTiles
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);
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m_lua.new_usertype<Block>("Block",
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"string_id", &Block::stringID
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);
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m_lua.new_usertype<Player>("Player",
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"inventory", &Player::inventory,
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"x", &Player::x,
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"y", &Player::y,
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"z", &Player::z,
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"set_position", &Player::setPosition,
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"dimension", &Player::dimension,
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"set_dimension", &Player::setDimension
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);
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m_lua.new_usertype<ServerPlayer>("ServerPlayer",
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sol::base_classes, sol::bases<Player>()
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);
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m_lua.new_usertype<Inventory>("Inventory",
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"add_stack", sol::overload(&Inventory::addStack, &Inventory::addStack2),
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"get_stack", &Inventory::getStack,
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"set_stack", &Inventory::setStack
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);
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m_lua.new_usertype<Recipe>("Recipe",
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"type", &Recipe::type,
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"result", &Recipe::result
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);
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m_lua.new_usertype<ItemStack>("ItemStack",
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"amount", &ItemStack::amount,
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"item", &ItemStack::item
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);
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m_lua.new_usertype<Item>("Item",
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"id", &Item::id,
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"string_id", &Item::stringID,
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"burn_time", &Item::burnTime,
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"is_fuel", &Item::isFuel
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);
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m_lua.new_usertype<glm::ivec3>("ivec3",
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"x", &glm::ivec3::x,
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"y", &glm::ivec3::y,
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"z", &glm::ivec3::z
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);
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m_lua.new_usertype<BlockMetadata>("BlockMetadata",
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"get_string", &BlockMetadata::getLuaObject<std::string>,
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"set_string", &BlockMetadata::setString,
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"get_int", &BlockMetadata::getLuaObject<int>,
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"set_int", &BlockMetadata::setInt
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);
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m_lua.new_usertype<ClientInfo>("ClientInfo",
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"id", &ClientInfo::id
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);
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m_lua.new_usertype<ServerCommandHandler>("ServerCommandHandler",
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"send_player_change_dimension", &ServerCommandHandler::sendPlayerChangeDimension
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);
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LuaCore::initUsertype(m_lua);
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LuaMod::initUsertype(m_lua);
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LuaGUI::initUsertype(m_lua);
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}
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